 | 2010 |
| 3 |  | Christopher A. Burns,
Kayvon Fatahalian,
William R. Mark:
A lazy object-space shading architecture with decoupled sampling.
High Performance Graphics 2010: 19-28 |
| 2009 |
| 2 |  | Gregory S. Johnson,
Warren A. Hunt,
Allen Hux,
William R. Mark,
Christopher A. Burns,
Stephen Junkins:
Soft irregular shadow mapping: fast, high-quality, and robust soft shadows.
SI3D 2009: 57-66 |
| 2005 |
| 1 |  | Gregory S. Johnson,
Juhyun Lee,
Christopher A. Burns,
William R. Mark:
The irregular Z-buffer: Hardware acceleration for irregular data structures.
ACM Trans. Graph. 24(4): 1462-1482 (2005) |