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Bobby D. Bryant Coauthor index pubzone.org

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DBLP keys2012
13Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMatt Parker, Bobby D. Bryant: Neurovisual Control in the Quake II Environment. IEEE Trans. Comput. Intellig. and AI in Games 4(1): 44-54 (2012)
2010
12Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLBobby D. Bryant: Virtual bagging for an evolved agent controller. CIG 2010: 99-106
11Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLRakhi C. Motwani, Mukesh C. Motwani, Bobby D. Bryant, Frederick C. Harris Jr., Akshata S. Agarwal: Watermark Embedder Optimization for 3D Mesh Objects Using Classification Based Approach. ICSAP 2010: 125-129
2009
10Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMatt Parker, Bobby D. Bryant: Backpropagation without human supervision for visual control in Quake II. CIG 2009: 287-293
9Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMatt Parker, Bobby D. Bryant: Lamarckian neuroevolution for visual control in the Quake II environment. IEEE Congress on Evolutionary Computation 2009: 2630-2637
2008
8Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMatt Parker, Bobby D. Bryant: Visual control in quake II with a cyclic controller. CIG 2008: 151-158
7Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLNathan A. Penrod, David Carr, Sushil J. Louis, Bobby D. Bryant: Neuro-evolving maintain-station behavior for realistically simulated boats. IEEE Congress on Evolutionary Computation 2008: 3327-3333
6Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMatt Parker, Bobby D. Bryant: Neuro-visual control in the Quake II game engine. IJCNN 2008: 3828-3833
2007
5no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLBobby D. Bryant, Risto Miikkulainen: Acquiring Visibly Intelligent Behavior with Example-Guided Neuroevolution. AAAI 2007: 801-808
2006
4Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLKenneth O. Stanley, Bobby D. Bryant, Igor Karpov, Risto Miikkulainen: Real-Time Evolution of Neural Networks in the NERO Video Game. AAAI 2006: 1671-1674
3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLBobby D. Bryant, Risto Miikkulainen: Exploiting Sensor Symmetries in Example-based Training for Intelligent Agents. CIG 2006: 90-97
2005
2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLKenneth O. Stanley, Bobby D. Bryant, Risto Miikkulainen: Real-Time Evolution in the NERO Video Game (Winner of CIG 2005 Best Paper Award). CIG 2005
1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLKenneth O. Stanley, Bobby D. Bryant, Risto Miikkulainen: Real-time neuroevolution in the NERO video game. IEEE Trans. Evolutionary Computation 9(6): 653-668 (2005)

Coauthor Index

1Akshata S. Agarwal [11]
2David Carr [7]
3Frederick C. Harris Jr. [11]
4Igor Karpov [4]
5Sushil J. Louis [7]
6Risto Miikkulainen [1] [2] [3] [4] [5]
7Mukesh C. Motwani [11]
8Rakhi C. Motwani [11]
9Matt Parker [6] [8] [9] [10] [13]
10Nathan A. Penrod [7]
11Kenneth O. Stanley [1] [2] [4]

Colors in the list of coauthors

Last update Sun May 27 04:04:01 2012 CET by the DBLP TeamThis material is Open Data Data released under the ODC-BY 1.0 license — See also our legal information page