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| 2010 | ||
|---|---|---|
| 2 | Emily Brown: The Life and Tools of a Games Designer. Evaluating User Experience in Games 2010: 73-87 | |
| 2004 | ||
| 1 | Emily Brown, Paul A. Cairns: A grounded investigation of game immersion. CHI Extended Abstracts 2004: 1297-1300 | |
| 1 | Paul A. Cairns | [1] |
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