 | 2012 |
| 15 |  | Victor Zappi,
Antonio Pistillo,
Sylvain Calinon,
Andrea Brogni,
Darwin G. Caldwell:
Music expression with a robot manipulator used as a bidirectional tangible interface.
EURASIP J. Audio, Speech and Music Processing 2012: 2 (2012) |
| 2011 |
| 14 |  | Mauro Migliardi,
Marco Gaudina,
Andrea Brogni:
Enhancing Personal Efficiency with Pervasive Services and Wearable Devices.
BWCCA 2011: 152-158 |
| 13 |  | Marco Gaudina,
Andrea Brogni,
Darwin G. Caldwell:
Irradiating Heat in Virtual Environments: Algorithm and Implementation.
HCI (13) 2011: 194-203 |
| 12 |  | Massimiliano Valente,
Davide Sobrero,
Andrea Brogni,
Darwin G. Caldwell:
Intercepting Virtual Ball in Immersive Virtual Environment.
HCI (13) 2011: 214-222 |
| 11 |  | Andrea Brogni,
Darwin G. Caldwell,
Mel Slater:
Touching Sharp Virtual Objects Produces a Haptic Illusion.
HCI (13) 2011: 234-242 |
| 2010 |
| 10 |  | Enrico Puppo,
Andrea Brogni,
Leila De Floriani:
Eurographics Italian Chapter Conference 2010, Genova, Italy, 2010
Eurographics 2010 |
| 9 |  | Victor Zappi,
Andrea Brogni,
Darwin G. Caldwell:
Passive hand pose recognition in virtual reality.
3DUI 2010: 143-144 |
| 8 |  | Victor Zappi,
Marco Gaudina,
Andrea Brogni,
Darwin G. Caldwell:
Virtual Sequencing with a Tactile Feedback Device.
HAID 2010: 149-159 |
| 2008 |
| 7 |  | Maia Garau,
Doron Friedman,
Hila Ritter Widenfeld,
Angus Antley,
Andrea Brogni,
Mel Slater:
Temporal and Spatial Variations in Presence: Qualitative Analysis of Interviews from an Experiment on Breaks in Presence.
Presence 17(3): 293-309 (2008) |
| 2007 |
| 6 |  | Andrea Brogni,
Vinoba Vinayagamoorthy,
Anthony Steed,
Mel Slater:
Responses of Participants During an Immersive Virtual Environment Experience.
IJVR 6(2): 1-10 (2007) |
| 2006 |
| 5 |  | Vinoba Vinayagamoorthy,
Andrea Brogni,
Anthony Steed,
Mel Slater:
The role of posture in the communication of affect in an immersive virtual environment.
VRCIA 2006: 229-236 |
| 4 |  | Andrea Brogni,
Vinoba Vinayagamoorthy,
Anthony Steed,
Mel Slater:
Variations in physiological responses of participants during different stages of an immersive virtual environment experiment.
VRST 2006: 376-382 |
| 3 |  | Mel Slater,
Christoph Guger,
Guenter Edlinger,
Robert Leeb,
Gert Pfurtscheller,
Angus Antley,
Maia Garau,
Andrea Brogni,
Doron Friedman:
Analysis of Physiological Responses to a Social Situation in an Immersive Virtual Environment.
Presence 15(5): 553-569 (2006) |
| 2 |  | Doron Friedman,
Andrea Brogni,
Christoph Guger,
Angus Antley,
Anthony Steed,
Mel Slater:
Sharing and Analyzing Data from Presence Experiments.
Presence 15(5): 599-610 (2006) |
| 2003 |
| 1 |  | Maia Garau,
Mel Slater,
Vinoba Vinayagamoorthy,
Andrea Brogni,
Anthony Steed,
Martina Angela Sasse:
The impact of avatar realism and eye gaze control on perceived quality of communication in a shared immersive virtual environment.
CHI 2003: 529-536 |