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| 2011 | ||
|---|---|---|
| 49 | William W. Gaver, Andy Boucher, John Bowers, Mark Blythe, Nadine Jarvis, David Cameron, Tobie Kerridge, Alex Wilkie, Robert Phillips, Peter C. Wright: The photostroller: supporting diverse care home residents in engaging with the world. CHI 2011: 1757-1766 | |
| 2010 | ||
| 48 | William W. Gaver, Mark Blythe, Andy Boucher, Nadine Jarvis, John Bowers, Peter C. Wright: The prayer companion: openness and specificity, materiality and spirituality. CHI 2010: 2055-2064 | |
| 47 | Mark Blythe, Peter C. Wright, John Bowers, Andy Boucher, Nadine Jarvis, Phil Reynolds, Bill Gaver: Age and experience: ludic engagement in a residential care setting. Conference on Designing Interactive Systems 2010: 161-170 | |
| 2009 | ||
| 46 | William W. Gaver, John Bowers, Tobie Kerridge, Andy Boucher, Nadine Jarvis: Anatomy of a failure: how we knew when our design went wrong, and what we learned from it. CHI 2009: 2213-2222 | |
| 45 | Gabriela Avram, Liam J. Bannon, John Bowers, Anne Sheehan, Daniel K. Sullivan: Bridging, Patching and Keeping the Work Flowing: Defect Resolution in Distributed Software Development. Computer Supported Cooperative Work 18(5-6): 477-507 (2009) | |
| 2008 | ||
| 44 | Tommaso Colombino, Antonietta Grasso, David Martin, Jacki O'Neill, John Bowers: Aesthetics, digital technology and collaboration. BCS HCI (2) 2008: 199-200 | |
| 43 | William W. Gaver, Andy Boucher, Andy Law, Sarah Pennington, John Bowers, Jacob Beaver, Jan Humble, Tobie Kerridge, Nicolas Villar, Alex Wilkie: Threshold devices: looking out from the home. CHI 2008: 1429-1438 | |
| 2007 | ||
| 42 | William W. Gaver, Phoebe Sengers, Tobie Kerridge, Joseph Kaye, John Bowers: Enhancing ubiquitous computing with user interpretation: field testing the home health horoscope. CHI 2007: 537-546 | |
| 41 | John Bowers, Liam J. Bannon, Mike Fraser, Jon Hindmarsh, Steve Benford, Christian Heath, Gustav Taxén, Luigina Ciolfi: From the Disappearing Computer to Living Exhibitions: Shaping Interactivity in Museum Settings. The Disappearing Computer 2007: 30-49 | |
| 40 | Xiuwen Liu, John Bowers, Washington Mio: Parametrization, alignment and shape of spherical surfaces. VISAPP (1) 2007: 199-206 | |
| 39 | William W. Gaver, John Bowers, Andrew Boucher, Andy Law, Sarah Pennington, Brendan Walker: Electronic Furniture for the Curious Home: Assessing Ludic Designs in the Field. Int. J. Hum. Comput. Interaction 22(1&2): 119-152 (2007) | |
| 2006 | ||
| 38 | William W. Gaver, John Bowers, Andy Boucher, Andy Law, Sarah Pennington, Nicolas Villar: The history tablecloth: illuminating domestic activity. Conference on Designing Interactive Systems 2006: 199-208 | |
| 37 | John Bowers, Nicolas Villar: Creating Ad Hoc Instruments with Pin&Play&Perform. NIME 2006: 234-239 | |
| 2005 | ||
| 36 | John Bowers, Phil Archer: Not Hyper, Not Meta, Not Cyber but Infra-Instruments. NIME 2005: 5-10 | |
| 35 | Liam J. Bannon, Steve Benford, John Bowers, Christian Heath: Hybrid design creates innovative museum experiences. Commun. ACM 48(3): 62-65 (2005) | |
| 2004 | ||
| 34 | William W. Gaver, John Bowers, Andrew Boucher, Hans Gellersen, Sarah Pennington, Albrecht Schmidt, Anthony Steed, Nicolas Villar, Brendan Walker: The drift table: designing for ludic engagement. CHI Extended Abstracts 2004: 885-900 | |
| 33 | Gustav Taxén, John Bowers, Sten-Olof Hellström, Helena Tobiasson: Designing Mixed Media Artefacts for Public Settings. COOP 2004: 195-210 | |
| 32 | Fredrik Winberg, John Bowers: Assembling the senses: towards the design of cooperative interfaces for visually impaired users. CSCW 2004: 332-341 | |
| 31 | Steve Benford, Will Seager, Martin Flintham, Rob Anastasi, Duncan Rowland, Jan Humble, Danae Stanton, John Bowers, Nick Tandavanitj, Matt Adams, Ju Row-Farr, Amanda Oldroyd, Jon Sutton: The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game. Ubicomp 2004: 70-87 | |
| 30 | John Bowers, Gillian Mould: Managing uncertainty in orthopaedic trauma theatres. European Journal of Operational Research 154(3): 599-608 (2004) | |
| 2003 | ||
| 29 | Mike Fraser, Danae Stanton, Kher Hui Ng, Steve Benford, Claire O'Malley, John Bowers, Gustav Taxén, Kieran Ferris, Jon Hindmarsh: Assembling History: Achieving Coherent Experiences with Diverse Technologies. ECSCW 2003: 179-198 | |
| 2001 | ||
| 28 | Michael P. Craven, Ian Taylor, Adam Drozd, Jim Purbrick, Chris Greenhalgh, Steve Benford, Mike Fraser, John Bowers, Kai-Mikael Jää-Aro, Bernd Lintermann, Michael Hoch: Exploiting interactivity, influence, space and time to explore non-linear drama in virtual worlds. CHI 2001: 30-37 | |
| 27 | Adam Drozd, John Bowers, Steve Benford, Chris Greenhalgh, Mike Fraser: Collaboratively improvising magic: An approach to managing participation in an on-line drama. ECSCW 2001: 159-178 | |
| 26 | Kristina Groth, John Bowers: On finding things out: Situating organisational knowledge in CSCW. ECSCW 2001: 279-298 | |
| 25 | Steve Benford, John Bowers, Paul Chandler, Luigina Ciolfi, Martin Flintham, Mike Fraser, Chris Greenhalgh, Tony Hall, Sten-Olof Hellström, Shahram Izadi, Tom Rodden, Holger Schnädelbach, Ian Taylor: Unearthing Virtual History: Using Diverse Interfaces to Reveal Hidden Virtual Worlds. Ubicomp 2001: 225-231 | |
| 24 | Tony Hall, Luigina Ciolfi, Liam J. Bannon, Mike Fraser, Steve Benford, John Bowers, Chris Greenhalgh, Sten-Olof Hellström, Shahram Izadi, Holger Schnädelbach, Martin Flintham: The visitor as virtual archaeologist: explorations in mixed reality technology to enhance educational and social interaction in the museum. Virtual Reality, Archeology, and Cultural Heritage 2001: 91-96 | |
| 23 | John Bowers: Crossing the line: a field study of inhabited television. Behaviour & IT 20(2): 127-140 (2001) | |
| 2000 | ||
| 22 | John Bowers, David Martin: Machinery in the new factories: interaction and technology in a bank's telephone call centre. CSCW 2000: 49-58 | |
| 1999 | ||
| 21 | Steve Benford, Chris Greenhalgh, Michael P. Craven, Graham Walker, Tim Regan, Jason Morphett, John Wyver, John Bowers: Broadcasting on-line social interaction as inhabited television. ECSCW 1999: 179- | |
| 20 | John Bowers, David Martin: Informing collaborative information visualisation through an ethnography of ambulance control. ECSCW 1999: 311- | |
| 19 | Chris Greenhalgh, John Bowers, Graham Walker, John Wyver, Steve Benford, Ian Taylor: Creating a Live Broadcast from a Virtual Environment. SIGGRAPH 1999: 375-384 | |
| 18 | Stephen Viller, John Bowers, Tom Rodden: Human factors in requirements engineering: A survey of human sciences literature relevant to the improvement of dependable systems development processes. Interacting with Computers 11(6): 665-698 (1999) | |
| 1998 | ||
| 17 | David Martin, David Graham Wastell, John Bowers: Ethnographically informed system design: the development and evaluation of an Internet-based electronic banking application. ECIS 1998: 513-527 | |
| 1997 | ||
| 16 | David Martin, John Bowers, David Graham Wastell: The Interactional Affordances of Technology: An Ethnography of Human-Computer Interaction in an Ambulance Control Centre. BCS HCI 1997: 263-281 | |
| 15 | Ovidiu Sandor, Cristian Bogdan, John Bowers: Aether: An Awareness Engine for CSCW. ECSCW 1997: 221- | |
| 14 | Steve Benford, John Bowers, Lennart E. Fahlén, Chris Greenhalgh, Dave Snowdon: Embodiments, Avatars, Clones and Agents for Multi-User, Multi-Sensory Virtual Worlds. Multimedia Syst. 5(2): 93-104 (1997) | |
| 1996 | ||
| 13 | John Bowers, James Pycock, Jon O'Brien: Talk and Embodiment in Collaborative Virtual Environments. CHI 1996: 58-65 | |
| 12 | James Pycock, John Bowers: Getting Others to get it Right: an Ethnography of Design Work in the Fashion Industry. CSCW 1996: 219-228 | |
| 11 | John Bowers, Jon O'Brien, James Pycock: Practically Accomplishing Immersion: Cooperation in and for Virtual Environments. CSCW 1996: 380-389 | |
| 1995 | ||
| 10 | Steve Benford, John Bowers, Lennart E. Fahlén, Chris Greenhalgh, Dave Snowdon: User Embodiment in Collaborative Virtual Environments. CHI 1995: 242-249 | |
| 9 | John Bowers, Graham Button, Wes Sharrock: Workflow From Within and Without: Technology and Cooperative Work on the Print Industry Shopfloor. ECSCW 1995: 51- | |
| 8 | John Bowers: Making It Work: A Field Study of a "CSCW Network. Inf. Soc. 11(3): 189-207 (1995) | |
| 7 | Steve Benford, John Bowers, Lennart E. Fahlén, Chris Greenhalgh, John A. Mariani, Tom Rodden: Networked Virtual Reality and Cooperative Work. Presence 4(4): 364-386 (1995) | |
| 1994 | ||
| 6 | John Bowers, James Pycock: Talking through design: requirements and resistance in cooperative prototyping. CHI 1994: 299-305 | |
| 5 | John Bowers, James Pycock: Talking through design: requirements and resistance in cooperative prototyping. CHI Conference Companion 1994: 221 | |
| 4 | John Bowers: The Work to Make a Network Work: Studying CSCW in Action. CSCW 1994: 287-298 | |
| 3 | Steve Benford, John Bowers, Lennart E. Fahlén, John A. Mariani, Tom Rodden: Supporting Cooperative Work in Virtual Environments. Comput. J. 37(8): 653-668 (1994) | |
| 1993 | ||
| 2 | John Bowers, Tom Rodden: Exploding the interface: experiences of a CSCW network. INTERCHI 1993: 255-262 | |
| 1988 | ||
| 1 | John Bowers, John Churcher: Local and Global Structuring of Computer Mediated Communication: Developing Linguistic Perspectives on CSCW in Cosmos. CSCW 1988: 125-139 | |
Colors in the list of coauthors
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