 | 2011 |
| 18 |  | Damien Pellier,
Bruno Bouzy,
Marc Métivier:
Using a Goal-Agenda and Committed Actions in Real-Time Planning.
ICTAI 2011: 74-81 |
| 2010 |
| 17 |  | Damien Pellier,
Bruno Bouzy,
Marc Métivier:
A mean-based approach for real-time planning.
AAMAS 2010: 1395-1396 |
| 16 |  | Bruno Bouzy,
Marc Métivier:
Multi-agent Learning Experiments on Repeated Matrix Games.
ICML 2010: 119-126 |
| 15 |  | Damien Pellier,
Bruno Bouzy,
Marc Métivier:
An UCT Approach for Anytime Agent-Based Planning.
PAAMS 2010: 211-220 |
| 2009 |
| 14 |  | Julien Kloetzer,
Hiroyuki Iida,
Bruno Bouzy:
Playing Amazons Endgames.
ICGA Journal 32(3): 140-148 (2009) |
| 2008 |
| 13 |  | Julien Kloetzer,
Hiroyuki Iida,
Bruno Bouzy:
A comparative study of solvers in Amazons endgames.
CIG 2008: 378-384 |
| 2006 |
| 12 |  | Bruno Bouzy:
Move-Pruning Techniques for Monte-Carlo Go.
ACG 2006: 104-119 |
| 11 |  | Bruno Bouzy,
Guillaume Chaslot:
Monte-Carlo Go Reinforcement Learning Experiments.
CIG 2006: 187-194 |
| 2005 |
| 10 |  | Bruno Bouzy,
Guillaume Chaslot:
Bayesian Generation and Integration of K-nearest-neighbor Patterns for 19x19 Go.
CIG 2005 |
| 9 |  | Bruno Bouzy,
Guillaume Chaslot:
Extraction bayésienne et intégration de patterns représentés suivant les K plus proches voisins pour le go 19x19.
EGC 2005: 55-66 |
| 8 |  | Bruno Bouzy:
Associating domain-dependent knowledge and Monte Carlo approaches within a Go program.
Inf. Sci. 175(4): 247-257 (2005) |
| 2004 |
| 7 |  | Bruno Bouzy:
Associating Shallow and Selective Global Tree Search with Monte Carlo for 9*9 Go.
Computers and Games 2004: 67-80 |
| 2003 |
| 6 |  | Bruno Bouzy,
Bernard Helmstetter:
Monte-Carlo Go Developments.
ACG 2003: 159-174 |
| 5 |  | Bruno Bouzy:
The Move-Decision Strategy of Indigo.
ICGA Journal 26(1): 14-27 (2003) |
| 4 |  | Bruno Bouzy:
Mathematical Morphology Applied to Computer Go.
IJPRAI 17(2): 257-268 (2003) |
| 2002 |
| 3 |  | Bruno Bouzy:
A Small Go Board Study of Metric and Dimensional Evaluation Functions.
Computers and Games 2002: 376-392 |
| 2001 |
| 2 |  | Bruno Bouzy,
Tristan Cazenave:
Computer Go: An AI oriented survey.
Artif. Intell. 132(1): 39-103 (2001) |
| 1998 |
| 1 |  | Bruno Bouzy:
An Interaction-Based Model for Situated Agents.
ICMAS 1998: 399-400 |