 | 2011 |
| 14 |  | Jim Bizzocchi:
Re: Cycle - A Generative Ambient Video Engine.
ICEC 2011: 354-357 |
| 13 |  | Maha Zeini Al-Saati,
Jim Bizzocchi,
David Botta:
The Cursor as an Artistic Expression in Jeddah.
ICEC 2011: 444-447 |
| 12 |  | Karen Tanenbaum,
Joshua Tanenbaum,
Alissa Nicole Antle,
Jim Bizzocchi,
Magy Seif El-Nasr,
Marek Hatala:
Experiencing the reading glove.
Tangible and Embedded Interaction 2011: 137-144 |
| 2010 |
| 11 |  | Huaxin Wei,
Jim Bizzocchi,
Tom Calvert:
Time and Space in Digital Game Storytelling.
Int. J. Computer Games Technology 2010: (2010) |
| 2008 |
| 10 |  | Jim Bizzocchi:
Winterscape and ambient video: an intermedia border zone.
ACM Multimedia 2008: 949-952 |
| 2006 |
| 9 |  | Jim Bizzocchi:
Ambient video.
Advances in Computer Entertainment Technology 2006: 45 |
| 8 |  | David Steffen Bergman,
Belgacem Ben Youssef,
Jim Bizzocchi,
John Bowes:
Interpolation techniques for the artificial construction of video slow motion in the postproduction process.
Advances in Computer Entertainment Technology 2006: 66 |
| 2005 |
| 7 |  | Belgacem Ben Youssef,
Jim Bizzocchi,
John Bowes:
The future of video: user experience in a large-scale, high-definition video display environment.
Advances in Computer Entertainment Technology 2005: 204-208 |
| 6 |  | Jim Bizzocchi:
Streaming video: an experiment in new aesthetics.
Creativity & Cognition 2005: 283-285 |
| 5 |  | Bradley S. Paras,
Jim Bizzocchi:
Game, Motivation, and Effective Learning: An Integrated Model for Educational Game Design.
DIGRA Conf. 2005 |
| 4 |  | Chad D. Ciavarro,
Jim Bizzocchi,
Nori Bradley,
Ian Williamson,
Bradley S. Paras,
David Goodman:
Implementation of a 'karma' factor affects behaviour in a sports-action game.
DIGRA Conf. 2005 |
| 3 |  | Ben Lin,
Jim Bizzocchi,
Jim Budd:
Interface and Narrative Texture.
DIGRA Conf. 2005 |
| 2 |  | Ron Wakkary,
Marek Hatala,
Robb Lovell,
Milena Droumeva,
Alissa Nicole Antle,
Dale Evernden,
Jim Bizzocchi:
socio-ec(h)o: Ambient Intelligence and Gameplay.
DIGRA Conf. 2005 |
| 2003 |
| 1 |  | Jim Bizzocchi:
The magic window: the emergent aesthetics of high-resolution large-scale video display.
ICEC 2003 |