 | 2011 |
| 22 |  | Aaron Block,
James H. Anderson,
Gary Bishop:
Fine-grained task reweighting on multiprocessors.
J. Embedded Computing 4(2): 71-86 (2011) |
| 2009 |
| 21 |  | Peter Parente,
Gary Bishop:
Out from behind the curtain: learning from a human auditory display.
CHI Extended Abstracts 2009: 2575-2584 |
| 2005 |
| 20 |  | Aaron Block,
James H. Anderson,
Gary Bishop:
Fine-Grained Task Reweighting on Multiprocessors.
RTCSA 2005: 429-435 |
| 2003 |
| 19 |  | Michael Zyda,
Michael V. Capps,
Randy F. Pausch,
Gary Bishop:
Proceedings of the 2003 Symposium on Interactive 3D Graphics, SI3D 2003, Monterey, California, USA, April 28-30, 2003
ACM 2003 |
| 18 |  | Ruigang Yang,
Greg Welch,
Gary Bishop:
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware.
Comput. Graph. Forum 22(2): 207-216 (2003) |
| 2002 |
| 17 |  | Ruigang Yang,
Greg Welch,
Gary Bishop:
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware.
Pacific Conference on Computer Graphics and Applications 2002: 225-235 |
| 16 |  | Simon Julier,
Gary Bishop:
Guest Editors' Introduction: Tracking: How Hard Can It Be?.
IEEE Computer Graphics and Applications 22(6): 22-23 (2002) |
| 2001 |
| 15 |  | Greg Welch,
Gary Bishop,
Leandra Vicci,
Stephen Brumback,
Kurtis Keller,
D'nardo Colucci:
High-Performance Wide-Area Optical Tracking: The HiBall Tracking System.
Presence 10(1): 1-21 (2001) |
| 2000 |
| 14 |  | Manuel M. Oliveira,
Gary Bishop,
David K. McAllister:
Relief texture mapping.
SIGGRAPH 2000: 359-368 |
| 13 |  | Gary Bishop,
Greg Welch:
Working in the Office of "Real Soon Now".
IEEE Computer Graphics and Applications 20(4): 76-78 (2000) |
| 1999 |
| 12 |  | Manuel M. Oliveira,
Gary Bishop:
Image-based objects.
SI3D 1999: 191-198 |
| 11 |  | Chun-Fa Chang,
Gary Bishop,
Anselmo Lastra:
LDI Tree: A Hierarchical Representation for Image-Based Rendering.
SIGGRAPH 1999: 291-298 |
| 10 |  | Greg Welch,
Gary Bishop,
Leandra Vicci,
Stephen Brumback,
Kurtis Keller,
D'nardo Colucci:
The HiBall Tracker: high-performance wide-area tracking for virtual and augmented environments.
VRST 1999: 1-10 |
| 1998 |
| 9 |  | Paul Rademacher,
Gary Bishop:
Multiple-center-of-projection Images.
SIGGRAPH 1998: 199-206 |
| 1997 |
| 8 |  | William R. Mark,
Leonard McMillan,
Gary Bishop:
Post-rendering 3D warping.
SI3D 1997: 7-16, 180 |
| 7 |  | Greg Welch,
Gary Bishop:
SCAAT: incremental tracking with incomplete information.
SIGGRAPH 1997: 333-344 |
| 1995 |
| 6 |  | Marc Olano,
Jonathan D. Cohen,
Mark R. Mine,
Gary Bishop:
Combatting Rendering Latency.
SI3D 1995: 19-24, 204 |
| 5 |  | Leonard McMillan,
Gary Bishop:
Plenoptic modeling: an image-based rendering system.
SIGGRAPH 1995: 39-46 |
| 4 |  | Ronald Azuma,
Gary Bishop:
A frequency-domain analysis of head-motion prediction.
SIGGRAPH 1995: 401-408 |
| 1994 |
| 3 |  | Gary Bishop,
Henry Fuchs,
Leonard McMillan,
Ellen J. Scher Zagier:
Frameless rendering: double buffering considered harmful.
SIGGRAPH 1994: 175-176 |
| 2 |  | Ronald Azuma,
Gary Bishop:
Improving static and dynamic registration in an optical see-through HMD.
SIGGRAPH 1994: 197-204 |
| 1986 |
| 1 |  | Gary Bishop,
David M. Weimer:
Fast Phong shading.
SIGGRAPH 1986: 103-106 |