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TU Delft
List of publications from the DBLP Bibliography Server - FAQ
| 2012 | ||
|---|---|---|
| 37 | Xin Zhang, Tim Tutenel, Rong Mo, Rafael Bidarra, Willem F. Bronsvoort: A Method for Specifying Semantics of Large Sets of 3D Models. GRAPP/IVAPP 2012: 97-106 | |
| 36 | Sandy Brand, Rafael Bidarra: Multi-core scalable and efficient pathfinding with Parallel Ripple Search. Journal of Visualization and Computer Animation 23(2): 73-85 (2012) | |
| 2011 | ||
| 35 | Ricardo Lopes, Rafael Bidarra: A semantic generation framework for enabling adaptive game worlds. Advances in Computer Entertainment Technology 2011: 6 | |
| 34 | Casper van Est, Ronald Poelman, Rafael Bidarra: High-level Scenario Editing for Serious Games. GRAPP 2011: 339-346 | |
| 33 | Sandy Brand, Rafael Bidarra: Parallel Ripple Search - Scalable and Efficient Pathfinding for Multi-core Architectures. MIG 2011: 290-303 | |
| 32 | Ruben Michaël Smelik, Tim Tutenel, Klaas Jan de Kraker, Rafael Bidarra: A declarative approach to procedural modeling of virtual worlds. Computers & Graphics 35(2): 352-363 (2011) | |
| 31 | Ricardo Lopes, Rafael Bidarra: Adaptivity Challenges in Games and Simulations: A Survey. IEEE Trans. Comput. Intellig. and AI in Games 3(2): 85-99 (2011) | |
| 30 | Julian Togelius, Jim Whitehead, Rafael Bidarra: Guest Editorial: Procedural Content Generation in Games. IEEE Trans. Comput. Intellig. and AI in Games 3(3): 169-171 (2011) | |
| 29 | Tim Tutenel, Ruben Michaël Smelik, Ricardo Lopes, Klaas Jan de Kraker, Rafael Bidarra: Generating Consistent Buildings: A Semantic Approach for Integrating Procedural Techniques. IEEE Trans. Comput. Intellig. and AI in Games 3(3): 274-288 (2011) | |
| 2010 | ||
| 28 | Tim Tutenel, Ruben Michaël Smelik, Rafael Bidarra, Klaas Jan de Kraker: A Semantic Scene Description Language for Procedural Layout Solving Problems. AIIDE 2010 | |
| 27 | Rafael Bidarra, Robert Schaap, Kim Goossens: Growing on the inside: Soulful characters for video games. CIG 2010: 337-344 | |
| 26 | Ruben Michaël Smelik, Rafael Bidarra: Real-time rendering of river networks. SI3D 2010 | |
| 25 | Ruben Michaël Smelik, Tim Tutenel, Klaas Jan de Kraker, Rafael Bidarra: Declarative Terrain Modeling for Military Training Games. Int. J. Computer Games Technology 2010: (2010) | |
| 2009 | ||
| 24 | Tim Tutenel, Ruben Michaël Smelik, Rafael Bidarra, Klaas Jan de Kraker: Using Semantics to Improve the Design of Game Worlds. AIIDE 2009 | |
| 23 | Giliam J. P. de Carpentier, Rafael Bidarra: Interactive GPU-based procedural heightfield brushes. FDG 2009: 55-62 | |
| 22 | Jassin Kessing, Tim Tutenel, Rafael Bidarra: Services in Game Worlds: A Semantic Approach to Improve Object Interaction. ICEC 2009: 276-281 | |
| 21 | René van den Berg, Juan Manuel Rejen, Rafael Bidarra: Collision Avoidance between Avatars of Real and Virtual Individuals. MIG 2009: 1-12 | |
| 20 | Leonard van Driel, Rafael Bidarra: A Semantic Navigation Model for Video Games. MIG 2009: 146-157 | |
| 19 | Rafael Bidarra, Xiaopeng Zhang: Game Technology for Training and Education. Int. J. Computer Games Technology 2009: (2009) | |
| 2008 | ||
| 18 | Robert Schaap, Rafael Bidarra: Towards Emotional Characters in Computer Games. ICEC 2008: 167-172 | |
| 17 | Tim Tutenel, Rafael Bidarra, Ruben Michaël Smelik, Klaas Jan de Kraker: The role of semantics in games and simulations. Computers in Entertainment 6(4): (2008) | |
| 2007 | ||
| 16 | Casper Harteveld, Rui Guimarães, Igor Mayer, Rafael Bidarra: Balancing Pedagogy, Game and Reality Components Within a Unique Serious Game for Training Levee Inspection. Edutainment 2007: 128-139 | |
| 15 | Rafael Bidarra, Alex Noort, Daniel Lourenço, Pedro Oliveira: Advanced direct manipulation of feature models. GRAPP (GM/R) 2007: 130-136 | |
| 2006 | ||
| 14 | Daniel Lourenço, Pedro Oliveira, Alex Noort, Rafael Bidarra: Constraint solving for direct manipulation of features. AI EDAM 20(4): 369-382 (2006) | |
| 2005 | ||
| 13 | Rafael Bidarra, Joaquim Madeira, Willem J. Neels, Willem F. Bronsvoort: Efficiency of boundary evaluation for a cellular model. Computer-Aided Design 37(12): 1266-1284 (2005) | |
| 2002 | ||
| 12 | Rafael Bidarra, Willem F. Bronsvoort: Persistent Naming Through Persistent Entities. GMP 2002: 233- | |
| 11 | Rafael Bidarra, Niels Kranendonk, Alex Noort, Willem F. Bronsvoort: A collaborative framework for integrated part and assembly modeling. Symposium on Solid Modeling and Applications 2002: 389-400 | |
| 10 | Rafael Bidarra, Eelco van den Berg, Willem F. Bronsvoort: A Collaborative Feature Modeling System. J. Comput. Inf. Sci. Eng. 2(3): 192-198 (2002) | |
| 9 | Rafael Bidarra, Niels Kranendonk, Alex Noort, Willem F. Bronsvoort: A Collaborative Framework for Integrated Part and Assembly Modeling. J. Comput. Inf. Sci. Eng. 2(4): 256-264 (2002) | |
| 2001 | ||
| 8 | Rafael Bidarra, Eelco van den Berg, Willem F. Bronsvoort: Web-based collaborative feature modeling. Symposium on Solid Modeling and Applications 2001: 319-320 | |
| 2000 | ||
| 7 | Rafael Bidarra, Willem F. Bronsvoort: On Families of Objects and Their Semantics. GMP 2000: 101-111 | |
| 6 | Alex Noort, Rafael Bidarra, Willem F. Bronsvoort: Satisfying Interaction Constraints. Workshop on Geometric Modeling 2000: 49-64 | |
| 5 | Eelco van den Berg, Rafael Bidarra, Willem F. Bronsvoort: Web-based Interaction on Feature Models. Workshop on Geometric Modeling 2000: 99-112 | |
| 4 | Rafael Bidarra, Willem F. Bronsvoort: Semantic feature modelling. Computer-Aided Design 32(3): 201-225 (2000) | |
| 1999 | ||
| 3 | Rafael Bidarra, Willem F. Bronsvoort: Validity maintenance of semantic feature models. Symposium on Solid Modeling and Applications 1999: 85-96 | |
| 1998 | ||
| 2 | Rafael Bidarra, Klaas Jan de Kraker, Willem F. Bronsvoort: Representation and management of feature information in a cellular model. Computer-Aided Design 30(4): 301-313 (1998) | |
| 1993 | ||
| 1 | Rafael Bidarra, José Carlos Teixeira: Intelligent form feature interaction management in a cellular modeling scheme. Solid Modeling and Applications 1993: 483-485 | |
| 1 | Eelco van den Berg | [5] [8] [10] |
| 2 | René van den Berg | [21] |
| 3 | Sandy Brand | [33] [36] |
| 4 | Willem F. Bronsvoort | [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [37] |
| 5 | Giliam J. P. de Carpentier | [23] |
| 6 | Leonard van Driel | [20] |
| 7 | Casper van Est | [34] |
| 8 | Kim Goossens | [27] |
| 9 | Rui Guimarães | [16] |
| 10 | Casper Harteveld | [16] |
| 11 | Jassin Kessing | [22] |
| 12 | Klaas Jan de Kraker | [2] [17] [24] [25] [28] [29] [32] |
| 13 | Niels Kranendonk | [9] [11] |
| 14 | Ricardo Lopes | [29] [31] [35] |
| 15 | Daniel Lourenço | [14] [15] |
| 16 | Joaquim Madeira | [13] |
| 17 | Igor Mayer | [16] |
| 18 | Rong Mo | [37] |
| 19 | Willem J. Neels | [13] |
| 20 | Alex Noort | [6] [9] [11] [14] [15] |
| 21 | Pedro Oliveira | [14] [15] |
| 22 | Ronald Poelman | [34] |
| 23 | Juan Manuel Rejen | [21] |
| 24 | Robert Schaap | [18] [27] |
| 25 | Ruben Michaël Smelik | [17] [24] [25] [26] [28] [29] [32] |
| 26 | José Carlos Teixeira | [1] |
| 27 | Julian Togelius | [30] |
| 28 | Tim Tutenel | [17] [22] [24] [25] [28] [29] [32] [37] |
| 29 | E. James Whitehead Jr. (Jim Whitehead) | [30] |
| 30 | Xiaopeng Zhang | [19] |
| 31 | Xin Zhang | [37] |
Colors in the list of coauthors
Last update Sun May 27 04:04:01 2012 CET by the DBLP Team —
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