 | 2011 |
| 21 |  | Francesco Bellotti,
Riccardo Berta,
Alessandro De Gloria,
Elisa Lavagnino:
Towards a conversational agent architecture to favor knowledge discovery in serious games.
Advances in Computer Entertainment Technology 2011: 17 |
| 20 |  | Francesco Bellotti,
Riccardo Berta,
Alessandro De Gloria,
A. Ozolina:
Investigating the added value of interactivity and serious gaming for educational TV.
Computers & Education 57(1): 1137-1148 (2011) |
| 19 |  | Francesco Bellotti,
Riccardo Berta,
Rosario Cardona,
Alessandro De Gloria:
An architectural approach to efficient 3D urban modeling.
Computers & Graphics 35(5): 1001-1012 (2011) |
| 18 |  | Audrius Jurgelionis,
Henk Herman Nap,
Brian J. Gajadhar,
Francesco Bellotti,
A. I. Wang,
Riccardo Berta:
Player experience and technical performance prospects for distributed 3D gaming in private and public settings.
Computers in Entertainment 9(3): 16 (2011) |
| 2010 |
| 17 |  | Francesco Bellotti,
Riccardo Berta,
Alessandro De Gloria:
Designing Effective Serious Games: Opportunities and Challenges for Research.
iJET 5(SI3): 22-35 (2010) |
| 2009 |
| 16 |  | Francesco Bellotti,
Riccardo Berta,
Alessandro De Gloria,
Ludovica Primavera:
A task annotation model for Sandbox Serious Games.
CIG 2009: 233-240 |
| 15 |  | Francesco Bellotti,
Riccardo Berta,
Alessandro De Gloria,
Ludovica Primavera:
Designing Online Virtual Worlds for Cultural Heritage.
ENTER 2009: 199-209 |
| 14 |  | Francesco Bellotti,
Riccardo Berta,
Alessandro De Gloria,
Ludovica Primavera:
Player Experience Evaluation: An Approach Based on the Personal Construct Theory.
ICEC 2009: 120-131 |
| 13 |  | Francesco Bellotti,
Riccardo Berta,
Alessandro De Gloria,
Ludovica Primavera:
Enhancing the educational value of video games.
Computers in Entertainment 7(2): (2009) |
| 12 |  | Francesco Bellotti,
Riccardo Berta,
Alessandro De Gloria,
Ludovica Primavera:
Adaptive Experience Engine for Serious Games.
IEEE Trans. Comput. Intellig. and AI in Games 1(4): 264-280 (2009) |
| 2008 |
| 11 |  | Francesco Bellotti,
Riccardo Berta,
Alessandro De Gloria,
Victor Zappi:
Exploring gaming mechanisms to enhance knowledge acquisition in virtual worlds.
DIMEA 2008: 77-84 |
| 10 |  | Francesco Bellotti,
Riccardo Berta,
Massimiliano Margarone,
Alessandro De Gloria:
oDect: an RFID-based object detection API to support applications development on mobile devices.
Softw., Pract. Exper. 38(12): 1241-1259 (2008) |
| 2004 |
| 9 |  | Francesco Bellotti,
Riccardo Berta,
Alessandro De Gloria:
Evaluation and optimization of method calls in Java.
Softw., Pract. Exper. 34(4): 395-431 (2004) |
| 2003 |
| 8 |  | Francesco Bellotti,
Riccardo Berta,
Alessandro De Gloria,
Edmondo Ferretti,
Massimiliano Margarone:
Designing Mobile Games for a Challenging Experience of the Urban Heritage.
Euro-Par 2003: 1129-1136 |
| 7 |  | Francesco Bellotti,
Riccardo Berta,
Alessandro De Gloria,
Massimiliano Margarone:
Supporting Efficient Design of Mobile HCI.
Mobile HCI 2003: 241-255 |
| 6 |  | Francesco Bellotti,
Riccardo Berta,
Alessandro De Gloria,
Massimiliano Margarone:
MADE: developing edutainment applications on mobile computers.
Computers & Graphics 27(4): 617-634 (2003) |
| 5 |  | Francesco Bellotti,
Riccardo Berta,
Alessandro De Gloria,
Edmondo Ferretti,
Massimiliano Margarone:
VeGame: Exploring Art and History in Venice.
IEEE Computer 36(9): 48-55 (2003) |
| 2002 |
| 4 |  | Francesco Bellotti,
Riccardo Berta,
Alessandro De Gloria,
Massimiliano Margarone:
IEEE Pervasive Computing: Integrated Environments - User Testing a Hypermedia Tour Guide.
IEEE Distributed Systems Online 3(6): (2002) |
| 3 |  | Francesco Bellotti,
Riccardo Berta,
Alessandro De Gloria,
Massimiliano Margarone:
Using 3D Sound to Improve the Effectiveness of the Advanced Driver Assistance Systems.
Personal and Ubiquitous Computing 6(3): 155-163 (2002) |
| 2001 |
| 2 |  | A. Barisone,
Francesco Bellotti,
Riccardo Berta,
Alessandro De Gloria:
JSBricks: a suite of microbenchmarks for the evaluation of Java as a scientific execution environment.
Future Generation Comp. Syst. 18(2): 293-306 (2001) |
| 1 |  | Francesco Bellotti,
Riccardo Berta,
Alessandro De Gloria,
Andrea Poggi:
DirectJ: Java APIs for optimized 2D graphics.
Softw., Pract. Exper. 31(3): 259-275 (2001) |