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| 2011 | ||
|---|---|---|
| 38 | George Bebis, Richard D. Boyle, Bahram Parvin, Darko Koracin, Song Wang, Kyungnam Kim, Bedrich Benes, Kenneth Moreland, Christoph W. Borst, Stephen DiVerdi, Yi-Jen Chiang, Jiang Ming: Advances in Visual Computing - 7th International Symposium, ISVC 2011, Las Vegas, NV, USA, September 26-28, 2011. Proceedings, Part I Springer 2011 | |
| 37 | George Bebis, Richard D. Boyle, Bahram Parvin, Darko Koracin, Song Wang, Kyungnam Kim, Bedrich Benes, Kenneth Moreland, Christoph W. Borst, Stephen DiVerdi, Yi-Jen Chiang, Jiang Ming: Advances in Visual Computing - 7th International Symposium, ISVC 2011, Las Vegas, NV, USA, September 26-28, 2011. Proceedings, Part II Springer 2011 | |
| 36 | Nathan Andrysco, Paul Rosen, Voicu Popescu, Bedrich Benes, Kevin R. Gurney: Experiences in Disseminating Educational Visualizations. ISVC (2) 2011: 239-248 | |
| 35 | Michel Abdul-Massih, Bedrich Benes, Tong Zhang, Christopher Platzer, William Leavenworth, Huilong Zhuo, Edwin R. García, Zhiwen Liang: Augmenting Heteronanostructure Visualization with Haptic Feedback. ISVC (2) 2011: 627-636 | |
| 34 | Bedrich Benes, Michel Abdul-Massih, Philip Jarvis, Daniel G. Aliaga, Carlos A. Vanegas: Urban ecosystem design. SI3D 2011: 167-174 | |
| 33 | Bedrich Benes, Ondrej Stava, R. Mech, G. Miller: Guided Procedural Modeling. Comput. Graph. Forum 30(2): 325-334 (2011) | |
| 32 | Eric Galin, Adrien Peytavie, Eric Guérin, Bedrich Benes: Authoring Hierarchical Road Networks. Comput. Graph. Forum 30(7): 2021-2030 (2011) | |
| 31 | Juraj Vanek, Bedrich Benes, Adam Herout, Ondrej Stava: Large-Scale Physics-Based Terrain Editing Using Adaptive Tiles on the GPU. IEEE Computer Graphics and Applications 31(6): 35-44 (2011) | |
| 2010 | ||
| 30 | Carlos A. Vanegas, Daniel G. Aliaga, Bedrich Benes: Building reconstruction using manhattan-world grammars. CVPR 2010: 358-365 | |
| 29 | Ondrej Stava, Bedrich Benes, R. Mech, Daniel G. Aliaga, Peter Kristof: Inverse Procedural Modeling by Automatic Generation of L-systems. Comput. Graph. Forum 29(2): 665-674 (2010) | |
| 28 | Martina Málková, Jindrich Parus, Ivana Kolingerová, Bedrich Benes: An intuitive polygon morphing. The Visual Computer 26(3): 205-215 (2010) | |
| 2009 | ||
| 27 | Bedrich Benes, Nathan Andrysco, Ondrej Stava: Interactive Modeling of Virtual Ecosystems. NPH 2009: 9-16 | |
| 26 | Carlos A. Vanegas, Daniel G. Aliaga, Bedrich Benes, Paul Waddell: Interactive design of urban spaces using geometrical and behavioral modeling. ACM Trans. Graph. 28(5): (2009) | |
| 25 | Peter Kristof, Bedrich Benes, Jaroslav Krivánek, Ondrej Stava: Hydraulic Erosion Using Smoothed Particle Hydrodynamics. Comput. Graph. Forum 28(2): 219-228 (2009) | |
| 24 | Nathan Andrysco, Kevin R. Gurney, Bedrich Benes, Kathy Corbin: Visual Exploration of the Vulcan CO2 Data. IEEE Computer Graphics and Applications 29(1): 6-11 (2009) | |
| 23 | Carlos A. Vanegas, Daniel G. Aliaga, Bedrich Benes, Paul Waddell: Visualization of Simulated Urban Spaces: Inferring Parameterized Generation of Streets, Parcels, and Aerial Imagery. IEEE Trans. Vis. Comput. Graph. 15(3): 424-435 (2009) | |
| 2008 | ||
| 22 | Nathan Andrysco, Bedrich Benes, Kevin R. Gurney: Interactive poster: Visual analytic techniques for CO2 emissions and concentrations in the United States. IEEE VAST 2008: 173-174 | |
| 21 | Ondrej Stava, Bedrich Benes, Matthew Brisbin, Jaroslav Krivánek: Interactive Terrain Modeling Using Hydraulic Erosion. Symposium on Computer Animation 2008: 201-210 | |
| 20 | Daniel G. Aliaga, Carlos A. Vanegas, Bedrich Benes: Interactive example-based urban layout synthesis. ACM Trans. Graph. 27(5): 160 (2008) | |
| 19 | Daniel G. Aliaga, Bedrich Benes, Carlos A. Vanegas, Nathan Andrysco: Interactive Reconfiguration of Urban Layouts. IEEE Computer Graphics and Applications 28(3): 38-47 (2008) | |
| 2007 | ||
| 18 | David Foldes, Bedrich Benes: Occlusion-Based Snow Accumulation Simulation. VRIPHYS 2007: 35-41 | |
| 17 | Bedrich Benes: Real-Time Erosion Using Shallow Water Simulation. VRIPHYS 2007: 43-50 | |
| 2006 | ||
| 16 | Nicoletta Adamo-Villani, Bedrich Benes, Matthew Brisbin, Bryce Hyland: A Natural Interface for Sign Language Mathematics. ISVC (1) 2006: 70-79 | |
| 15 | Timothy J. Rogers, Bedrich Benes, Gary R. Bertoline: Towards a Modular Network-Distributed Mixed-Reality Learning Space System. ISVC (2) 2006: 637-646 | |
| 14 | Bedrich Benes, Václav Tesínský, Jan Hornys, Sanjiv K. Bhatia: Hydraulic erosion. Journal of Visualization and Computer Animation 17(2): 99-108 (2006) | |
| 13 | Christopher Hartman, Bedrich Benes: Autonomous boids. Journal of Visualization and Computer Animation 17(3-4): 199-206 (2006) | |
| 2005 | ||
| 12 | Bedrich Benes, Xabier Arriaga: Table Mountains by Virtual Erosion. NPH 2005: 33-39 | |
| 11 | Enrique David Espinosa, Julieta Noguez, Bedrich Benes, Abel Bueno: POLizied e-Learning using contract management. Computers & Education 45(1): 75-103 (2005) | |
| 2004 | ||
| 10 | Jiri Zara, Bedrich Benes, Rocio Ruiz-Rodarte: Virtual Campeche: A Web Based Virtual Three-Dimensional Tour. ENC 2004: 133-140 | |
| 9 | Bedrich Benes, Toney Roa: Simulating Desert Scenery. WSCG (Short Papers) 2004: 17-22 | |
| 8 | Bedrich Benes, J. M. Soto Guerrero: Clustering in Virtual Plant Ecosystems. WSCG (Short Papers) 2004: 9-16 | |
| 2003 | ||
| 7 | Bedrich Benes, Enrique David Espinosa: Modeling Virtual Ecosystems with the Proactive Guidance of Agents. CASA 2003: 126- | |
| 6 | Bedrich Benes, Javier Abdul Cordóba, Juan Miguel Soto: Modeling Virtual Gardens by Autonomous Procedural Agents. TPCG 2003: 58-65 | |
| 5 | Bedrich Benes, Javier Abdul Cordóba, Juan Miguel Soto: Interacting Agents with Memory in Virtual Ecosystems. WSCG 2003 | |
| 2002 | ||
| 4 | Bedrich Benes, Erik Uriel Millán: Virtual Climbing Plants Competing for Space. CA 2002: 33-42 | |
| 3 | Bedrich Benes, Rafael Forsbach: Visual Simulation of Hydraulic Erosion. WSCG 2002: 79-94 | |
| 2001 | ||
| 2 | Bedrich Benes, Rafael Forsbach: Parallel implementation of terrain erosion applied to the surface of Mars. Afrigraph 2001: 53-57 | |
| 1 | Bedrich Benes, Enrique David Espinosa: Using particles for 3D texture sculpting. Journal of Visualization and Computer Animation 12(4): 191-201 (2001) | |
Colors in the list of coauthors
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