 | 2012 |
| 11 |  | Ben J. H. van Basten,
Arjan Egges:
Motion Transplantation Techniques: A Survey.
IEEE Computer Graphics and Applications 32(3): 16-23 (2012) |
| 2011 |
| 10 |  | Ben J. H. van Basten,
Sybren A. Stüvel,
Arjan Egges:
A hybrid interpolation scheme for footprint-driven walking synthesis.
Graphics Interface 2011: 9-16 |
| 9 |  | Ben J. H. van Basten,
Arjan Egges:
Flexible Splicing of Upper-Body Motion Spaces on Locomotion.
Comput. Graph. Forum 30(7): 1963-1971 (2011) |
| 8 |  | Ben J. H. van Basten,
Arjan Egges,
Roland Geraerts:
Combining path planners and motion graphs.
Journal of Visualization and Computer Animation 22(1): 59-78 (2011) |
| 2010 |
| 7 |  | Thomas Geijtenbeek,
Antonie J. van den Bogert,
Ben J. H. van Basten,
Arjan Egges:
Evaluating the Physical Realism of Character Animations Using Musculoskeletal Models.
MIG 2010: 11-22 |
| 6 |  | Herwin van Welbergen,
Ben J. H. van Basten,
Arjan Egges,
Zsófia Ruttkay,
Mark H. Overmars:
Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control.
Comput. Graph. Forum 29(8): 2530-2554 (2010) |
| 5 |  | Ben J. H. van Basten,
P. W. A. M. Peeters,
Arjan Egges:
The step space: example-based footprint-driven motion synthesis.
Journal of Visualization and Computer Animation 21(3-4): 433-441 (2010) |
| 4 |  | Arjan Egges,
Ben J. H. van Basten:
One step at a time: animating virtual characters based on foot placement.
The Visual Computer 26(6-8): 497-503 (2010) |
| 2009 |
| 3 |  | Ben J. H. van Basten,
Arjan Egges:
Evaluating distance metrics for animation blending.
FDG 2009: 199-206 |
| 2 |  | Ben J. H. van Basten,
Arjan Egges:
Path Abstraction for Combined Navigation and Animation.
MIG 2009: 182-193 |
| 1 |  | Ben J. H. van Basten,
Sander E. M. Jansen,
Ioannis Karamouzas:
Exploiting Motion Capture to Enhance Avoidance Behaviour in Games.
MIG 2009: 29-40 |