![]() | ![]() |
| 2011 | ||
|---|---|---|
| 3 | Marc Olano, Dan Baker, Wesley Griffin, Joshua Barczak: Variable Bit Rate GPU Texture Decompression. Comput. Graph. Forum 30(4): 1299-1308 (2011) | |
| 2007 | ||
| 2 | Pedro V. Sander, Diego Nehab, Joshua Barczak: Fast triangle reordering for vertex locality and reduced overdraw. ACM Trans. Graph. 26(3): 89 (2007) | |
| 2006 | ||
| 1 | Diego Nehab, Joshua Barczak, Pedro V. Sander: Triangle order optimization for graphics hardware computation culling. SI3D 2006: 207-211 | |
| 1 | Dan Baker | [3] |
| 2 | Wesley Griffin | [3] |
| 3 | Diego F. Nehab (Diego Nehab) | [1] [2] |
| 4 | Marc Olano | [3] |
| 5 | Pedro V. Sander | [1] [2] |
Colors in the list of coauthors
Last update Sun May 27 04:04:01 2012 CET by the DBLP Team —
Data released under the ODC-BY 1.0 license — See also our legal information page