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Sander Bakkes Coauthor index pubzone.org

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DBLP keys2011
12Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMarije Kanis, Sean Alizadeh, Jesse Groen, Milad Khalili, Saskia Robben, Sander Bakkes, Ben J. A. Kröse: Ambient Monitoring from an Elderly-Centred Design Perspective: What, Who and How. AmI 2011: 330-334
11Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLSander Bakkes, Richard Morsch, Ben J. A. Kröse: Telemonitoring for independently living elderly: Inventory of needs & requirements. PervasiveHealth 2011: 152-159
10no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLTim van Oosterhout, Sander Bakkes, Ben J. A. Kröse: Head Detection in Stereo Data for People Counting and Segmentation. VISAPP 2011: 620-625
9Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLJoris Dormans, Sander Bakkes: Generating Missions and Spaces for Adaptable Play Experiences. IEEE Trans. Comput. Intellig. and AI in Games 3(3): 216-228 (2011)
2009
8Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLSander Bakkes, Pieter Spronck, H. Jaap van den Herik: Rapid and Reliable Adaptation of Video Game AI. IEEE Trans. Comput. Intellig. and AI in Games 1(2): 93-104 (2009)
2008
7no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLGuillaume Chaslot, Sander Bakkes, Istvan Szita, Pieter Spronck: Monte-Carlo Tree Search: A New Framework for Game AI. AIIDE 2008
6Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMarcel van der Heijden, Sander Bakkes, Pieter Spronck: Dynamic formations in real-time strategy games. CIG 2008: 47-54
5Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLSander Bakkes, Pieter Spronck, H. Jaap van den Herik: Rapid adaptation of video game AI. CIG 2008: 79-86
4no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLSander Bakkes, Pieter Spronck, H. Jaap van den Herik: Rapid Adaptation of Video Game AI. GAMEON 2008: 69-76
2007
3no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLLaurens van der Blom, Sander Bakkes, Pieter Spronck: Map-Adaptive Artificial Intelligence for Video Games. GAMEON 2007: 53-60
2no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLFrederik Schadd, Sander Bakkes, Pieter Spronck: Opponent Modeling in Real-Time Strategy Games. GAMEON 2007: 61-70
2004
1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLSander Bakkes, Pieter Spronck, Eric O. Postma: TEAM: The Team-Oriented Evolutionary Adaptability Mechanism. ICEC 2004: 273-282

Coauthor Index

1Sean Alizadeh [12]
2Laurens van der Blom [3]
3Guillaume Chaslot [7]
4Joris Dormans [9]
5Jesse Groen [12]
6Marcel van der Heijden [6]
7H. Jaap van den Herik [4] [5] [8]
8Marije Kanis [12]
9Milad Khalili [12]
10Ben J. A. Kröse [10] [11] [12]
11Richard Morsch [11]
12Tim van Oosterhout [10]
13Eric O. Postma [1]
14Saskia Robben [12]
15Frederik Schadd [2]
16Pieter Spronck [1] [2] [3] [4] [5] [6] [7] [8]
17István Szita (Istvan Szita) [7]

Colors in the list of coauthors

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