 | 2011 |
| 6 |  | Beomkyu Choi,
Youngkyun Baek:
Exploring factors of media characteristic influencing flow in learning through virtual worlds.
Computers & Education 57(4): 2382-2394 (2011) |
| 5 |  | Yan Xu,
Hyungsung Park,
Youngkyun Baek:
A New Approach Toward Digital Storytelling: An Activity Focused on Writing Self-efficacy in a Virtual Learning Environment.
Educational Technology & Society 14(4): 181-191 (2011) |
| 2009 |
| 4 |  | Bokyeong Kim,
Hyungsung Park,
Youngkyun Baek:
Not just fun, but serious strategies: Using meta-cognitive strategies in game-based learning.
Computers & Education 52(4): 800-810 (2009) |
| 2008 |
| 3 |  | Jiseon Cha,
Youngkyun Baek,
Yan Xu:
Exploring Learner's Variables Affecting Gaming Achievement in Digital Game-Based Learning.
DIGITEL 2008: 75-82 |
| 2 |  | Youngkyun Baek,
Jaeyeob Jung,
Bokyeong Kim:
What makes teachers use technology in the classroom? Exploring the factors affecting facilitation of technology with a Korean sample.
Computers & Education 50(1): 224-234 (2008) |
| 1 |  | Seongchul Yun,
Paul Chamness Miller,
Youngkyun Baek,
Jaeyeob Jung,
Myunghwan Ko:
Improving Recall and Transfer Skills Through Vocabulary Building in Web-Based Second Language Learning: An Examination by Item and Feedback Type.
Educational Technology & Society 11(4): 158-172 (2008) |