 | 2011 |
| 10 |  | Tobias Günther,
Kai Bürger,
Rüdiger Westermann,
Holger Theisel:
A View-Dependent and Inter-Frame Coherent Visualization of Integral Lines using Screen Contribution.
VMV 2011: 215-222 |
| 2010 |
| 9 |  | Kai Bürger,
Jens Krüger,
Rüdiger Westermann:
Sample-Based Surface Coloring.
IEEE Trans. Vis. Comput. Graph. 16(5): 763-776 (2010) |
| 8 |  | Florian Ferstl,
Kai Bürger,
Holger Theisel,
Rüdiger Westermann:
Interactive Separating Streak Surfaces.
IEEE Trans. Vis. Comput. Graph. 16(6): 1569-1577 (2010) |
| 2009 |
| 7 |  | Kai Bürger,
Florian Ferstl,
Holger Theisel,
Rüdiger Westermann:
Interactive Streak Surface Visualization on the GPU.
IEEE Trans. Vis. Comput. Graph. 15(6): 1259-1266 (2009) |
| 2008 |
| 6 |  | Kai Bürger,
Polina Kondratieva,
Jens Krüger,
Rüdiger Westermann:
Importance-Driven Particle Techniques for Flow Visualization.
PacificVis 2008: 71-78 |
| 5 |  | Martin Kraus,
Kai Bürger:
Interpolating and Downsampling RGBA Volume Data.
VMV 2008: 323-332 |
| 4 |  | Kai Bürger,
Jens Krüger,
Rüdiger Westermann:
Direct Volume Editing.
IEEE Trans. Vis. Comput. Graph. 14(6): 1388-1395 (2008) |
| 2007 |
| 3 |  | Kai Bürger,
Jens Schneider,
Polina Kondratieva,
Jens Krüger,
Rüdiger Westermann:
Interactive Visual Exploration of Unsteady 3D Flows.
EuroVis 2007: 251-258 |
| 2 |  | Kai Bürger,
Stefan Hertel,
Jens Krüger,
Rüdiger Westermann:
GPU Rendering of Secondary Effects.
VMV 2007: 51-60 |
| 2006 |
| 1 |  | Jens Krüger,
Kai Bürger,
Rüdiger Westermann:
Interactive Screen-Space Accurate Photon Tracing on GPUs.
Rendering Techniques 2006: 319-329 |