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Michal Bída Coauthor index pubzone.org

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DBLP keys2011
11Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMichal Bída, Cyril Brom, Markéta Popelová, Rudolf Kadlec: StoryFactory - A Tool for Scripting Machinimas in Unreal Engine 2 and UDK. ICIDS 2011: 334-337
10Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMichal Bída, Cyril Brom, Markéta Popelová: To Date or Not to Date? A Minimalist Affect-Modulated Control Architecture for Dating Virtual Characters. IVA 2011: 419-425
9Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMarkéta Popelová, Michal Bída, Cyril Brom, Jakub Gemrot, Jakub Tomek: When a Couple Goes Together: Walk along Steering. MIG 2011: 278-289
2010
8Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMichal Bída, Cyril Brom: Emohawk: Learning Virtual Characters by Doing. ICIDS 2010: 271-274
2009
7Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLJakub Gemrot, Rudolf Kadlec, Michal Bída, Ondrej Burkert, Radek Píbil, Jan Havlícek, Lukás Zemcák, Juraj Simlovic, Radim Vansa, Michal Stolba, Tomás Plch, Cyril Brom: Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents. AGS 2009: 1-15
6Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLCyril Brom, Michal Bída: Creating 3D Virtual Characters for Games and Storytelling Applications in a Few Easy Steps. ICIDS 2009: 348-349
5Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLCyril Brom, Michal Bída, Jakub Gemrot, Rudolf Kadlec, Tomás Plch: Emohawk: Searching for a "Good" Emergent Narrative. ICIDS 2009: 86-91
4Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLRudolf Kadlec, Jakub Gemrot, Michal Bída, Ondrej Burkert, Jan Havlícek, Lukás Zemcák, Radek Píbil, Radim Vansa, Cyril Brom: Extensions and Applications of Pogamut 3 Platform. IVA 2009: 506-507
2008
3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLCyril Brom, Jakub Gemrot, Ondrej Burkert, Rudolf Kadlec, Michal Bída: 3D Immersion in Virtual Agents Education. ICIDS 2008: 59-70
2007
2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLOndrej Burkert, Rudolf Kadlec, Jakub Gemrot, Michal Bída, Jan Havlícek, Martin Dörfler, Cyril Brom: Towards Fast Prototyping of IVAs Behavior: Pogamut 2. IVA 2007: 362-363
1no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLOndrej Burkert, Cyril Brom, Jakub Gemrot, Michal Bída, Samuel J. Partington, Joanna Bryson: Toolkits for Agent Development by Undergraduates and Non-Programmers. SOFSEM (2) 2007: 13-24

Coauthor Index

1Cyril Brom [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11]
2Joanna Bryson [1]
3Ondrej Burkert [1] [2] [3] [4] [7]
4Martin Dörfler [2]
5Jakub Gemrot [1] [2] [3] [4] [5] [7] [9]
6Jan Havlícek [2] [4] [7]
7Rudolf Kadlec [2] [3] [4] [5] [7] [11]
8Samuel J. Partington [1]
9Radek Píbil [4] [7]
10Tomás Plch [5] [7]
11Markéta Popelová [9] [10] [11]
12Juraj Simlovic [7]
13Michal Stolba [7]
14Jakub Tomek [9]
15Radim Vansa [4] [7]
16Lukás Zemcák [4] [7]

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