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Ulf Assarsson Coauthor index pubzone.org

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DBLP keys2012
18Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMarkus Billeter, Erik Sintorn, Ulf Assarsson: Real-time multiple scattering using light propagation volumes. I3D 2012: 119-126
2011
17Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLErik Sintorn, Ola Olsson, Ulf Assarsson: An efficient alias-free shadow algorithm for opaque and transparent objects using per-triangle shadow volumes. ACM Trans. Graph. 30(6): 153 (2011)
2010
16Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMarkus Billeter, Erik Sintorn, Ulf Assarsson: Real time volumetric shadows using polygonal light volumes. High Performance Graphics 2010: 39-45
2009
15Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMarkus Billeter, Ola Olsson, Ulf Assarsson: Efficient stream compaction on wide SIMD many-core architectures. High Performance Graphics 2009: 159-166
14Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLErik Sintorn, Ulf Assarsson: Hair self shadowing and transparency depth ordering using occupancy maps. SI3D 2009: 67-74
2008
13Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLErik Sintorn, Ulf Assarsson: Real-time approximate sorting for self shadowing and transparency in hair rendering. SI3D 2008: 157-162
12Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLErik Sintorn, Elmar Eisemann, Ulf Assarsson: Sample Based Visibility for Soft Shadows using Alias-free Shadow Maps. Comput. Graph. Forum 27(4): 1285-1292 (2008)
11Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLErik Sintorn, Ulf Assarsson: Fast parallel GPU-sorting using a hybrid algorithm. J. Parallel Distrib. Comput. 68(10): 1381-1388 (2008)
2007
10Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLNiklas Elmqvist, Ulf Assarsson, Philippas Tsigas: Employing Dynamic Transparency for 3D Occlusion Management: Design Issues and Evaluation. INTERACT (1) 2007: 532-545
9Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLDavid Roger, Ulf Assarsson, Nicolas Holzschuch: Whitted Ray-Tracing for Dynamic Scenes using a Ray-Space Hierarchy on the GPU. Rendering Techniques 2007: 99-110
8Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMattias Malmer, Fredrik Malmer, Ulf Assarsson, Nicolas Holzschuch: Fast Precomputed Ambient Occlusion for Proximity Shadows. J. Graphics Tools 12(2): 59-71 (2007)
2005
7Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLSamuli Laine, Timo Aila, Ulf Assarsson, Jaakko Lehtinen, Tomas Akenine-Möller: Soft shadow volumes for ray tracing. ACM Trans. Graph. 24(3): 1156-1165 (2005)
2004
6Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLUlf Assarsson, Tomas Akenine-Möller: Occlusion culling and z-fail for soft shadow volume algorithms. The Visual Computer 20(8-9): 601-612 (2004)
2003
5Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLUlf Assarsson, Michael Dougherty, Michael Mounier, Tomas Akenine-Möller: An optimized soft shadow volume algorithm with real-time performance. Graphics Hardware 2003: 33-40
4Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLUlf Assarsson, Tomas Akenine-Möller: A geometry-based soft shadow volume algorithm using graphics hardware. ACM Trans. Graph. 22(3): 511-520 (2003)
2002
3no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLTomas Akenine-Möller, Ulf Assarsson: Approximate Soft Shadows on Arbitrary Surfaces using Penumbra Wedges. Rendering Techniques 2002: 297-305
2001
2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLUlf Assarsson, Per Stenström: A Case Study of Load Distribution in Parallel View Frustum Culling and Collision Detection. Euro-Par 2001: 663-673
1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLJonas Lext, Ulf Assarsson, Tomas Möller: A Benchmark for Animated Ray Tracing. IEEE Computer Graphics and Applications 21(2): 22-31 (2001)

Coauthor Index

1Timo Aila [7]
2Tomas Akenine-Möller [3] [4] [5] [6] [7]
3Markus Billeter [15] [16] [18]
4Michael Dougherty [5]
5Elmar Eisemann [12]
6Niklas Elmqvist [10]
7Nicolas Holzschuch [8] [9]
8Samuli Laine [7]
9Jaakko Lehtinen [7]
10Jonas Lext [1]
11Fredrik Malmer [8]
12Mattias Malmer [8]
13Tomas Möller [1]
14Michael Mounier [5]
15Ola Olsson [15] [17]
16David Roger [9]
17Erik Sintorn [11] [12] [13] [14] [16] [17] [18]
18Per Stenström [2]
19Philippas Tsigas [10]

Colors in the list of coauthors

Last update Sat May 26 04:23:17 2012 CET by the DBLP TeamThis material is Open Data Data released under the ODC-BY 1.0 license — See also our legal information page