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| 2004 | ||
|---|---|---|
| 2 | Ryoichi Watanabe, Yuichi Itoh, Masatsugu Asai, Yoshifumi Kitamura, Fumio Kishino, Hideo Kikuchi: The soul of ActiveCube: implementing a flexible, multimodal, three-dimensional spatial tangible interface. Advances in Computer Entertainment Technology 2004: 173-180 | |
| 1 | Ryoichi Watanabe, Yuichi Itoh, Masatsugu Asai, Yoshifumi Kitamura, Fumio Kishino, Hideo Kikuchi: The soul of ActiveCube: implementing a flexible, multimodal, three-dimensional spatial tangible interface. Computers in Entertainment 2(4): 15 (2004) | |
| 1 | Yuichi Itoh | [1] [2] |
| 2 | Hideo Kikuchi | [1] [2] |
| 3 | Fumio Kishino | [1] [2] |
| 4 | Yoshifumi Kitamura | [1] [2] |
| 5 | Ryoichi Watanabe | [1] [2] |
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