 | 2010 |
| 10 |  | Hannu Korhonen,
Juha Arrasvuori,
Kaisa Väänänen-Vainio-Mattila:
Let users tell the story: evaluating user experience with experience reports.
CHI Extended Abstracts 2010: 4051-4056 |
| 9 |  | Andrés Lucero,
Juha Arrasvuori:
PLEX Cards: a source of inspiration when designing for playfulness.
Fun and Games 2010: 28-37 |
| 8 |  | Hannu Korhonen,
Juha Arrasvuori,
Kaisa Väänänen-Vainio-Mattila:
Analysing user experience of personal mobile products through contextual factors.
MUM 2010: 11 |
| 7 |  | Juha Arrasvuori,
Jukka Holm:
Background music reactive games.
MindTrek 2010: 135-142 |
| 6 |  | Juha Arrasvuori,
Hannu Korhonen,
Kaisa Väänänen-Vainio-Mattila:
Exploring playfulness in user experience of personal mobile products.
OZCHI 2010: 88-95 |
| 2007 |
| 5 |  | Juha Arrasvuori,
Jukka Holm:
Designing interactive music mixing applications for mobile devices.
DIMEA 2007: 20-27 |
| 4 |  | Khalid Aallouche,
Homam Albeiriss,
Redouane Zarghoune,
Juha Arrasvuori,
Antti J. Eronen,
Jukka Holm:
Implementation and evaluation of a background music reactive game.
IE 2007: 1 |
| 2006 |
| 3 |  | Jukka Holm,
Juha Arrasvuori,
Kai Havukainen:
Modifying game content with personal media.
Advances in Computer Entertainment Technology 2006: 86 |
| 2 |  | Jukka Holm,
Juha Arrasvuori,
Kai Havukainen:
Using MIDI to Modify Video Game Content.
NIME 2006: 65-70 |
| 2005 |
| 1 |  | Jukka Holm,
Kai Havukainen,
Juha Arrasvuori:
Personalizing game content using audio-visual media.
Advances in Computer Entertainment Technology 2005: 298-301 |