 | 2010 |
| 5 |  | Broderick Arneson,
Ryan B. Hayward,
Philip Henderson:
Solving Hex: Beyond Humans.
Computers and Games 2010: 1-10 |
| 4 |  | Broderick Arneson,
Ryan B. Hayward,
Philip Henderson:
Monte Carlo Tree Search in Hex.
IEEE Trans. Comput. Intellig. and AI in Games 2(4): 251-258 (2010) |
| 2009 |
| 3 |  | Philip Henderson,
Broderick Arneson,
Ryan B. Hayward:
Hex, Braids, the Crossing Rule, and XH-Search.
ACG 2009: 88-98 |
| 2 |  | Philip Henderson,
Broderick Arneson,
Ryan B. Hayward:
Solving 8x8 Hex.
IJCAI 2009: 505-510 |
| 2006 |
| 1 |  | Ryan B. Hayward,
Broderick Arneson,
Philip Henderson:
Automatic Strategy Verification for Hex.
Computers and Games 2006: 112-121 |