 | 2011 |
| 5 |  | Gillian Smith,
Ryan Anderson,
Brian Kopleck,
Zach Lindblad,
Lauren Scott,
Adam Wardell,
Jim Whitehead,
Michael Mateas:
Situating Quests: Design Patterns for Quest and Level Design in Role-Playing Games.
ICIDS 2011: 326-329 |
| 2006 |
| 4 |  | Julien Fauqueur,
Nick G. Kingsbury,
Ryan Anderson:
Multiscale Keypoint Detection using the Dual-Tree Complex Wavelet Transform.
ICIP 2006: 1625-1628 |
| 2005 |
| 3 |  | Ryan Anderson,
Nick G. Kingsbury,
Julien Fauqueur:
Determining Multiscale Image Feature Angles from Complex Wavelet Phases.
ICIAR 2005: 490-498 |
| 2 |  | Ryan Anderson,
Nick G. Kingsbury,
Julien Fauqueur:
Coarse-level object recognition using interlevel products of complex wavelets.
ICIP (1) 2005: 745-748 |
| 1 |  | Julien Fauqueur,
Nick G. Kingsbury,
Ryan Anderson:
Semantic discriminant mapping for classification and browsing of remote sensing textures and objects.
ICIP (2) 2005: 846-849 |