 | 2000 |
| 8 |  | David B. Anderson,
James L. Frankel,
Joe Marks,
Aseem Agarwala,
Paul A. Beardsley,
Jessica K. Hodgins,
Darren Leigh,
Kathy Ryall,
Eddie Sullivan,
Jonathan S. Yedidia:
Tangible interaction + graphical interpretation: a new approach to 3D modeling.
SIGGRAPH 2000: 393-402 |
| 1998 |
| 7 |  | William T. Freeman,
David B. Anderson,
Paul A. Beardsley,
Chris Dodge,
Michal Roth,
Craig D. Weissman,
William S. Yerazunis,
Hiroshi Kage,
Kazuo Kyuma,
Yasunari Miyake,
Ken-ichi Tanaka:
Computer Vision for Interactive Computer Graphics.
IEEE Computer Graphics and Applications 18(3): 42-53 (1998) |
| 1997 |
| 6 |  | Richard C. Waters,
David B. Anderson,
Derek L. Schwenke:
Design of the Interactive Sharing Transfer Protocol.
WETICE 1997: 140-147 |
| 5 |  | Richard C. Waters,
David B. Anderson,
John W. Barrus,
David C. Brogan,
Michael A. Casey,
Stephan G. McKeown,
Tohei Nitta,
Ilene B. Sterns,
William S. Yerazunis:
Diamond Park and Spline: Social Virtual Reality With 3D Animation, Spoken Interaction, and Runtime Extendability.
Presence 6(4): 461-481 (1997) |
| 1995 |
| 4 |  | David B. Anderson,
John W. Barrus,
John H. Howard,
Charles Rich,
Chia Shen,
Richard C. Waters:
Building Multiuser Interactive Multimedia Environments at MERL.
IEEE MultiMedia 2(4): 77-82 (1995) |
| 1994 |
| 3 |  | Dean Rubine,
Roger B. Dannenberg,
David B. Anderson,
Thomas P. Neuendorffer:
Low-Latency Interaction through Choice-Points, Buffering, and Cuts in Tactus.
ICMCS 1994: 224-233 |
| 1993 |
| 2 |  | Roger B. Dannenberg,
Thomas P. Neuendorffer,
Joseph M. Newcomer,
Dean Rubine,
David B. Anderson:
Tactus: Toolkit-Level Support for Synchronized Interactive Multimedia.
Multimedia Syst. 1(2): 77-86 (1993) |
| 1986 |
| 1 |  | David B. Anderson:
Experience with Flamingo: A Distributed, Object-Oriented User Interface System.
OOPSLA 1986: 177-185 |