 | 2011 |
| 8 |  | Kostas Anagnostou,
Panagiotis Vlamos:
Square AR: Using Augmented Reality for Urban Planning.
VS-GAMES 2011: 128-131 |
| 7 |  | Kostas Anagnostou,
Anastasia Pappa:
Video Game Genre Affordances for Physics Education.
IJGBL 1(1): 59-74 (2011) |
| 6 |  | Kostas Anagnostou:
Research Note: Narration vs. Simulation.
IJGCMS 3(2): 67-77 (2011) |
| 2010 |
| 5 |  | Katia Lida Kermanidis,
Kostas Anagnostou:
LSA-based Semantic Representation of Action Games.
KEOD 2010: 218-223 |
| 2009 |
| 4 |  | Domna Banakou,
Konstantinos Chorianopoulos,
Kostas Anagnostou:
Avatars' Appearance and Social Behavior in Online Virtual Worlds.
Panhellenic Conference on Informatics 2009: 207-211 |
| 3 |  | Kostas Anagnostou,
Manolis Maragoudakis:
Data Mining for Player Modeling in Videogames.
Panhellenic Conference on Informatics 2009: 30-34 |
| 2001 |
| 2 |  | Kostas Anagnostou,
Tim J. Atherton,
Andrew E. Waterfall:
4D Volume Rendering with the Shear Warp Factorisation: Extensions and Quantitative Results.
IV 2001: 435-443 |
| 2000 |
| 1 |  | Kostas Anagnostou,
Tim J. Atherton,
Andrew E. Waterfall:
4D volume rendering with the Shear Warp factorisation.
Volviz 2000: 129-137 |