 | 2010 |
| 11 |  | Heni Ben Amor:
Imitation learning of motor skills for synthetic humanoids.
Freiberg University of Mining and Technology 2010: 1-206 |
| 2009 |
| 10 |  | Heni Ben Amor,
Erik Berger,
David Vogt,
Bernhard Jung:
Kinesthetic Bootstrapping: Teaching Motor Skills to Humanoid Robots through Physical Interaction.
KI 2009: 492-499 |
| 2008 |
| 9 |  | Matthias Weber,
Heni Ben Amor,
Thomas Alexander:
Identifying Motion Capture Tracking Markers with Self-Organizing Maps.
VR 2008: 297-298 |
| 8 |  | Bernhard Jung,
Heni Ben Amor,
Guido Heumer,
Arnd Vitzthum:
Action Capture: A VR-Based Method for Character Animation.
Virtual Realities 2008: 97-122 |
| 7 |  | Heni Ben Amor,
Guido Heumer,
Bernhard Jung,
Arnd Vitzthum:
Grasp synthesis from low-dimensional probabilistic grasp models.
Journal of Visualization and Computer Animation 19(3-4): 445-454 (2008) |
| 6 |  | Guido Heumer,
Heni Ben Amor,
Bernhard Jung:
Grasp Recognition for Uncalibrated Data Gloves: A Machine Learning Approach.
Presence 17(2): 121-142 (2008) |
| 2007 |
| 5 |  | Heni Ben Amor,
Shuhei Ikemoto,
Takashi Minato,
Bernhard Jung,
Hiroshi Ishiguro:
A Neural Framework for Robot Motor Learning Based on Memory Consolidation.
ICANNGA (2) 2007: 641-648 |
| 4 |  | Guido Heumer,
Heni Ben Amor,
Matthias Weber,
Bernhard Jung:
Grasp Recognition with Uncalibrated Data Gloves - A Comparison of Classification Methods.
VR 2007: 19-26 |
| 2006 |
| 3 |  | Matthias Weber,
Guido Heumer,
Heni Ben Amor,
Bernhard Jung:
An Animation System for Imitation of Object Grasping in Virtual Reality.
ICAT 2006: 65-76 |
| 2 |  | Bernhard Jung,
Heni Ben Amor,
Guido Heumer,
Matthias Weber:
From motion capture to action capture: a review of imitation learning techniques and their application to VR-based character animation.
VRST 2006: 145-154 |
| 2005 |
| 1 |  | Heni Ben Amor,
Achim Rettinger:
Intelligent exploration for genetic algorithms: using self-organizing maps in evolutionary computation.
GECCO 2005: 1531-1538 |