 | 2012 |
| 10 |  | Mark A. Livingston,
Jay Sebastian,
Zhuming Ai,
Jonathan W. Decker:
Performance measurements for the Microsoft Kinect skeleton.
VR 2012: 119-120 |
| 2011 |
| 9 |  | Mark A. Livingston,
Lawrence J. Rosenblum,
Dennis G. Brown,
Greg S. Schmidt,
Simon J. Julier,
Yohan Baillot,
J. Edward Swan II,
Zhuming Ai,
Paul Maassel:
Military Applications of Augmented Reality.
Handbook of Augmented Reality 2011: 671-706 |
| 8 |  | Mark A. Livingston,
Zhuming Ai,
Kevin Karsch,
Gregory O. Gibson:
User interface design for military AR applications.
Virtual Reality 15(2-3): 175-184 (2011) |
| 2009 |
| 7 |  | Zhuming Ai,
Mark A. Livingston:
Integration of georegistered information on a virtual globe.
ISMAR 2009: 169-170 |
| 6 |  | Mark A. Livingston,
Zhuming Ai,
Jonathan W. Decker:
A user study towards understanding stereo perception in head-worn augmented reality displays.
ISMAR 2009: 53-56 |
| 5 |  | Mark A. Livingston,
Zhuming Ai,
J. Edward Swan II,
Harvey S. Smallman:
Indoor vs. Outdoor Depth Perception for Mobile Augmented Reality.
VR 2009: 55-62 |
| 2008 |
| 4 |  | Mark A. Livingston,
Zhuming Ai:
The effect of registration error on tracking distant augmented objects.
ISMAR 2008: 77-86 |
| 2000 |
| 3 |  | Zhuming Ai,
Balaji K. Gupta,
Mary Rasmussen,
Ya Ju Lin,
Fred Dech,
Walter Panko,
Jonathan C. Silverstein:
Simulation of Eye Diseases in a Virtual Environment.
HICSS 2000 |
| 1998 |
| 2 |  | Zhuming Ai,
Torsten Fröhlich:
Molecular Dynamics Simulation in Virtual Environments.
Comput. Graph. Forum 17(3): 267-274 (1998) |
| 1993 |
| 1 |  | Zhuming Ai,
Yu Wei:
Knowledge based method for building molecular models.
Journal of Chemical Information and Computer Sciences 33(4): 635-638 (1993) |