 | 2011 |
| 9 |  | André Miede,
Gökhan Simsek,
Stefan Schulte,
Daniel F. Abawi,
Julian Eckert,
Ralf Steinmetz:
Revealing Business Relationships - Eavesdropping Cross-organizational Collaboration in the Internet of Services.
Wirtschaftsinformatik 2011: 7 |
| 2010 |
| 8 |  | Frank Nagl,
Paul Grimm,
Bastian Birnbach,
Daniel F. Abawi:
PoP-EYE environment: Mixed Reality using 3D Photo Collections.
ISMAR 2010: 255-256 |
| 2007 |
| 7 |  | Daniel F. Abawi:
Augmented reality - die angereicherte Realität: ein autorenorientierter Prozess zur authentischen Integration von virtuellen Objekten in augmented Reality-Anwendungen.
Goethe University Frankfurt am Main 2007: 1-292 |
| 2006 |
| 6 |  | Silvan Reinhold,
Daniel F. Abawi:
Concepts for Extending Wiki Systems to Supplement Collaborative Learning.
Edutainment 2006: 755-767 |
| 5 |  | Daniel F. Abawi:
Authentische Integration von virtuellen Objekten in Augmented-reality-Anwendungen: Konzeption und Umsetzung eines autorenorientierten Integrationsprozesses und abgeleiteter Autorenwerkzeuge.
Goethe University Frankfurt am Main 2006: 1-297 |
| 2004 |
| 4 |  | Daniel F. Abawi,
Ralf Dörner:
Creating Mixed Reality Content: Problems, Concepts and Solutions.
Computer Graphics International 2004: 444-451 |
| 3 |  | Daniel F. Abawi,
Joachim Bienwald,
Ralf Dörner:
Accuracy in Optical Tracking with Fiducial Markers: An Accuracy Function for ARToolKit.
ISMAR 2004: 260-261 |
| 2 |  | Daniel F. Abawi,
Silvan Reinhold,
Ralf Dörner:
A Toolkit for Authoring Non-linear Storytelling Environments Using Mixed Reality.
TIDSE 2004: 113-118 |
| 2002 |
| 1 |  | Ralf Dörner,
Paul Grimm,
Daniel F. Abawi:
Synergies between interactive training simulations and digital storytelling: a component-based framework.
Computers & Graphics 26(1): 45-55 (2002) |