9. VRCAI 2010: Seoul, Korea
Hyun Seung Yang, Kazumasa Enami, Nadia Magnenat-Thalmann, Jim X. Chen, Seiki Inoue, Zhigeng Pan, Jong-Il Park (Eds.): Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, VRCAI 2010, Seoul, Republic of Korea, December 12-13, 2010. ACM 2010 ISBN 978-1-4503-0459-7
Digital public arts and digital museum I

Takeshi Naemura, Yasuaki Kakehi, Tomoko Hashida, Young Ah Seong, Daisuke Akatsuka, Takuro Wada, Takashi Nariya, Totaro Nakashima, Ryo Oshima, Takafumi Kuno: Mixed reality technologies for museum experience. 17-20
Hiromi T. Tanaka, Kozaburo Hachimura, Keiji Yano, Satoshi Tanaka, Kohei Furukawa, Takanobu Nishiura, Masaru Tsutida, Woong Choi, Wataru Wakita: Multimodal digital archiving and reproduction of the world cultural heritage "Gion Festival in Kyoto". 21-28
Naomi Inoue: Application of ultra-realistic communication research to digital museum. 29-32
Computer vision and image processing
Meng-Cheng Huang, Meng Yang, Fang Liu, Enhua Wu: Stroke extraction in cartoon images using edge-enhanced isotropic nonlinear filter. 33-38
Qi Xing, Jim X. Chen, Wenzhen Yang, Lin Yang, Qiang Peng, Keqiang Wang: A fully automated lumen contour detection of intravascular ultrasound images based on Gabor texture analysis. 39-46
Hongjun Li, Xiaopeng Zhang, Marc Jaeger, Thiéry Constant: Segmentation of forest terrain laser scan data. 47-54
Wenzhen Yang, Qi Xing, Jihui Li, Mark M. Theiss, Qiang Peng, Jim X. Chen: Automatic assessment of the torsional alignment of the knee joint in three-dimension visualization. 55-62
VR systems
Moohyun Cha, Jaikyung Lee, Soonhung Han: A distributed visualization module and its applications using tiled display wall. 63-66
Masahito Shiba, Asako Soga, Jonah Salz: A CG projection method of supporting to stage live performances. 67-70
Xiaohu Ma, Gang Shi, Hongbo Tian: Adaptive threshold algorithm for multi-marker augmented reality system. 71-74
YeongJae Choi, Yong-il Cho, Kyusung Cho, Hyun Seung Yang: Propagation-based dynamic topology estimation framework for vision sensor networks. 75-80
Hyunyoung Kim, Kuenhwan Kwak, Jongwoo Jung, Insik Myung, Minsoo Hahn: Tablaction: collaborative brainstorming system with stylus-fingertip interactions on tablet PCs. 81-84
New directions in spatial sound
Katuhiro Maki, Toshiyuki Kimura, Michiaki Katsumoto: Reproduction of sound radiation directivities of musical instruments by a spherical loudspeaker with multiple transducers. 85-88
Julián Villegas, Michael Cohen: HRIR~: modulating range in headphone-reproduced spatial audio. 89-94
Michael Cohen: Under-explored dimensions in spatial sound. 95-102
Hyun Jo, William L. Martens, Youngjin Park, Sunmin Kim: Confirming the perception of virtual source elevation effects created using 5.1 channel surround sound playback. 103-110
VR/AR applications
Masayuki Ono, Kunihiro Nishimura, Tomohiro Tanikawa, Michitaka Hirose: Structuring of lifelog captured with multiple sensors by using neural network. 111-118
Kikuo Asai, Yuji Y. Sugimoto, Mark Billinghurst: Exhibition of lunar surface navigation system facilitating collaboration between children and parents in science museum. 119-124
Hyunwoo Cho, Kyusung Cho, Hyun Seung Yang: An interactive bulletin board with mobile devices. 125-130
Noritaka Osawa, Kikuo Asai: Adjustment and control methods for precise rotation and positioning of virtual object by hand. 131-138
Human computer interaction
Jiaqing Lin, Hiroaki Nishino, Tsuneo Kagawa, Kouichi Utsumiya: Free hand interface for controlling applications based on Wii remote IR sensor. 139-142
Yoshiyuki Kohno, Asako Soga, Masahito Shiba: A system for motion synthesis of human body parts using a touch panel. 145-146
Ahmad Hoirul Basori, Abdullah Bade, Mohd Shahrizal Sunar, Daut Daman, Nadzari Saari: E-Facetic: the integration of multimodal emotion expression for avatar through facial expression, acoustic and haptic. 147-150
Hanlu Li, Zhong Zhou, Shujun Zhang, Wei Wu: Contour cue based particle filter for monocular human motion tracking. 151-154
Applications of interactive and mobile AR
Jaewon Ha, Kyusung Cho, Hyun Seung Yang: Scalable recognition and tracking for mobile augmented reality. 155-160
Kiyoung Kim, Youngmin Park, Woontack Woo: Digilog miniature: real-time, immersive, and interactive AR on miniatures. 161-168
Byung-Kuk Seo, Kangsoo Kim, Jungsik Park, Jong-Il Park: A tracking framework for augmented reality tours on cultural heritage sites. 169-174
Injun Song, Ig-Jae Kim, Jae-In Hwang, Sang Chul Ahn, Hyoung-Gon Kim, Heedong Ko: Social network service based mobile AR. 175-178
3D modeling and interpretation
Wenyu Chen, Yiyu Cai, Jianmin Zheng: Freeform-based form feature modeling using a hierarchical & multi-resolution NURBS method. 179-184
Jia Liu, Xiaopeng Zhang, Hongjun Li: Sketch-based tree modeling by distribution control on planes. 185-190
Mingming Zhang, Shoukuai Liu, Jiajun Wang, Huaqing Shen, Zhigeng Pan: The 3D caricature face modeling based on aesthetic formulae. 191-198
Xiaojuan Ning, Er Li, Xiaopeng Zhang, Yinghui Wang: Shape decomposition and understanding of point cloud objects based on perceptual information. 199-206
Simulation and visualization
Noor Asma Husain, Abdullah Bade, Rosely Kumoi, Mohd Shafry Mohd Rahim: Iterative selection criteria to improve simple adaptive subdivision surfaces method in handling cracks for triangular meshes. 207-210
Moohyun Cha, Jaikyung Lee, Byungil Choi: Fire training and evaluation through the scientific visualization of fire phenomena. 211-214
Nur Saadah Mohd Shapri, Abdullah Bade: An efficient self-collision handling between cloth surfaces based on spherical cluster technique. 215-220
Xufang Pang, Zhan Song, Mingyong Pang: Extraction of the lines of curvature from raw point cloud. 225-228
VR systems and associated technologies
Fengquan Zhang, Ling Zhao, Xiaohui Liang, Yue Qi, Xukun Shen: The augmented reality research progress in collaboration environment of CAR-CA. 229-236
Zeng Rui: Research of singularity constraint in motion platform's design. 243-248
3D rendering and illumination
Wen Hao, WuJun Che, Xiaopeng Zhang, Yinghui Wang: 3D model feature line stylization using mesh sharpening. 249-256


Yongquan Jiang, Jim X. Chen, Qiang Peng, Harry Wechsler, Wenzhen Yang: Geometric transformation of the RBF implicit surface. 277-284
VR/AR applications
Seunghae Lee: Understanding wayfinding for the elderly using VR. 285-288
Hiroyuki Kaneko, Narichika Hamaguchi, Mamoru Doke, Seiki Inoue: Sign language animation using TVML. 289-292
Viet Toan Phan, Seung Yeon Choo: Using AR for real-time crosscheck of ventilator ducts at worksite. 293-298
Jaikyung Lee, Moohyun Cha, Byungil Choi, Taesung Kim: A team-based firefighter training platform using the virtual environment. 299-302
3D reconstruction and recognition

Shuangqing Wu, Yin Zhang, Sanyuan Zhang, Xiuzi Ye, Yiyu Cai, Jianmin Zheng, Soumita Ghosh, Wenyu Chen, Jane Zhang: 2D motion detection bounded hand 3D trajectory tracking and gesture recognition under complex background. 311-318
Soumita Ghosh, Jianmin Zheng, Wenyu Chen, Jane Zhang, Yiyu Cai: Real-time 3D markerless multiple hand detection and tracking for human computer interaction applications. 323-330
Simulation and visualization

Yan-Ping Zhang, Qing-Ge Ji, Ka-Ho Li, Ming-Min Zhang: Resolving local minima problem of potential field. 339-346
Ji-Shuai Zhang, Hui Chen, Wen Wu, Pheng-Ann Heng: An interactive high-fidelity haptic needle simulator with GPU acceleration. 347-352
Hui Gao, Jim X. Chen, Oksam Chae: A new visualization framework of dental CT images for orthodontics. 353-360
Digital public arts and digital museum II
Katsushi Ikeuchi, Takeshi Oishi, Masataka Kagesawa, Atsuhiko Banno, Rei Kawakami, Tetsuya Kakuta, Yasuhide Okamoto, Boun Vinh Lu: Outdoor gallery and its photometric issues. 361-364
Kiyoharu Aizawa, Toshihiko Yamasaki, Hisato Kawaji, Souchiro Kawamura: Location identification for visitor behavior log in museum. 369-372
TV and VR applications
Juhyun Oh: Virtual reality in KBS TV. 373-376
Seiki Inoue: CG content production using text-to-video engine. 377-378
Immersive spatial VR
Hasup Lee, Yoshisuke Tateyama, Tetsuro Ogi: Panoramic stereo representation for immersive projection display system. 379-382
Kaori Sukenobe, Yoshisuke Tateyama, Hasup Lee, Tetsuro Ogi, Teiichi Nishioka, Takuro Kayahara: Effective contents creation for spatial AR exhibition. 383-390
Yoshisuke Tateyama, Hiroki Yamada, Junpei Noyori, Yukihiro Mori, Keiichi Yamamoto, Tetsuro Ogi, Hidekazu Nishimura, Noriyasu Kitamura, Harumi Yashiro: Observation of drivers' behavior at narrow roads using immersive car driving simulator. 391-396



