ICVS 2003:
Toulouse,
France
Olivier Balet, Gérard Subsol, Patrice Torguet (Eds.):
Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, Second International Conference, ICVS 2003, Toulouse, France, November 20-21, 2003, Proceedings.
Lecture Notes in Computer Science 2897 Springer 2003, ISBN 3-540-20535-7
@proceedings{DBLP:conf/storytelling/2003,
editor = {Olivier Balet and
G{\'e}rard Subsol and
Patrice Torguet},
title = {Virtual Storytelling; Using Virtual Reality Technologies for
Storytelling, Second International Conference, ICVS 2003, Toulouse,
France, November 20-21, 2003, Proceedings},
booktitle = {International Conference on Virtual Storytelling},
publisher = {Springer},
series = {Lecture Notes in Computer Science},
volume = {2897},
year = {2003},
isbn = {3-540-20535-7},
bibsource = {DBLP, http://dblp.uni-trier.de}
}
Real-Time Technologies
Narrativity and Authoring
- Nicolas Szilas, Olivier Marty, Jean-Hugues Réty:
Authoring Highly Generative Interactive Drama.
37-46
- Mark O. Riedl, R. Michael Young:
Character-Focused Narrative Generation for Execution in Virtual Worlds.
47-56
- Daniel Sobral, Isabel Machado, Ana Paiva:
Managing Authorship in Plot Conduction.
57-64
- Barry G. Silverman, Michael Johns, Ransom Weaver, Joshua Mosley:
Authoring Edutainment Stories for Online Players (AESOP): Introducing Gameplay into Interactive Dramas.
65-73
- Nelson Zagalo, Vasco Branco, Anthony Barker:
From the Necessity of Film Closure to Inherent VR Wideness.
74-77
- Sandrine Darcy, Julie Dugdale, Mehdi El Jed, Nico Pallamin, Bernard Pavard:
Virtual StoryTelling: A Methodology for Developing Believable Communication Skills in Virtual Actors.
78-81
Mediation and Interface
Virtual Characters
- Ken Perlin:
Building Virtual Actors Who Can Really Act.
127-134
- Eric Menou, Laurent Philippon, Stéphane Sanchez, Jérôme Duchon, Olivier Balet:
The V-Man Project: Toward Autonomous Virtual Characters.
135-145
- André Silva, Guilherme Raimundo, Ana Paiva:
Tell Me That Bit Again... Bringing Interactivity to a Virtual Storyteller.
146-154
- Alexander Sibiryakov, Xiangyang Ju, Jean-Christophe Nebel:
A New Automated Workflow for 3D Character Creation Based on 3D Scanned Data.
155-158
- Nikos Avradinis, Ruth Aylett, Themis Panayiotopoulos:
Using Motivation-Driven Continuous Planning to Control the Behaviour of Virtual Agents.
159-162
Mixed Reality
Applications
- Martin Hachet, Pascal Guitton:
Using Virtual Reality for "New Clowns".
211-219
- Naoko Tosa, Koji Miyazaki, Hideki Murasato, Seigo Matsuoka:
Storytelling for Recreating Our Selves: ZENetic Computer.
220-226
- Eric Perdigau, Patrice Torguet, Cédric Sanza, Jean-Pierre Jessel:
A Distributed Virtual Storytelling System for Firefighters Training.
227-230
- Franz Fischnaller:
CITYCLUSTER - "From the Renaissance to the Megabyte Networking Age" - A Virtual Reality & High Speed Networking Project.
231-234
- Stefan Conrad, Ernst Kruijff, Martin Suttrop, Frank Hasenbrink, Alex Lechner:
A Storytelling Concept for Digital Heritage Exchange in Virtual Environments.
235-238
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