SIGGRAPH ASIA 2009:
Yokohama,
Japan
Ken-ichi Anjyo (Ed.):
International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH ASIA 2009, Yokohama, Japan, December 16-19, 2009, Poster Proceedings.
ACM 2009
- Young-Mi Kim, Jong-Soo Choi:
The sound brush made of bamboo.
- Hideki Yoshimoto, Koichi Hori:
fluff: illuminating blimps and music.
- Yi-Hsiu Chen, Wen-Shou Chou:
Interactive work for feeling time by compositing multi-vision and generating sounds.
- Ying-Wei Toh, Dong Kyun Kang, Jihong Jeung, Younghwan Pan, Seul Ye Bhang, Song Yee Baik, Soo A. Park, Ji Yong Kim, Mi Hwa Chang, Kang Min Kim:
Green-i: an interactive reusable brochure paper for eco-touring.
- Vincent M. K. Lau:
Learning by example for parametric font design.
- Andrzej Zarzycki:
Form-making in architecture: performance and simulation based design approach.
- Sungjae Hwang, Kibeom Lee, Woonseung Yeo:
Introducing a current-based interactive plant.
- Hyun-Jeong Yim, Yoon-Chul Choy, Soon-Bum Lim:
A content-based synchronization approach for timing description in EnhancedTV.
- Takeshi Miura, Kazutaka Mitobe, Takaaki Kaiga, Takashi Yukawa, Toshiyuki Taniguchi, Hideo Tamamoto:
Qualitative evaluation of quantitative dance motion data.
- Kazuhiko Yamamoto:
Real time two-way coupling of fluids to deformable bodies using particle method on GPU.
- Ji-yong Kwon, In-Kwon Lee:
The squash-and-stretch filter for character animation.
- Min Ki Park, Hyun Soo Kim, Han Kyun Choi, Seung Joo Lee, Kwang Hee Ko, Kwan H. Lee:
A deformable model of soap film considering physical properties.
- Kengo Takeuchi, Nick Petit, Gaetan Guidet, Marcelo M. Maes:
Production tools for furry characters.
- Tatsuo Yotsukura, Miki Kinoshita, Satoru Yamagishi, Kazuyuki Ishihara, Yoshinori Moriizumi:
Asset management system for digital production workflow.
- Elton Lau, Ethan Cheung, Justin Lo:
Astroboy: breaking complex geometries with Voronoi diagram.
- Marcelo M. Maes, Shuntaro Furukawa, Daniel P. Ferreira, Jun Saito:
Multi-point expansion at render time.
- Haarm-Pieter Duiker, Tadao Mihashi:
Volumetric texture for fissure in 2012.
- Chi-Wei Lee, Cheng-Tse Wu, Shu-Ting Wu, Kuo-Pei Kao:
Interactive Taiwanese hand-puppetry as an edutainment tool for traditional heritage.
- Hiroki Nishino:
A split-marker tracking method based on topological region adjacency & geometrical information for interactive card games.
- Jiajian Chen, Jun Xiao, Yuli Gao:
iSlideShow: a seamless and dynamic slideshow system with content-based transitions.
- Hee-Kwon Kim, Jea-Ho Lee, Seung-Woo Nam:
Efficient shading system based on similar shader retrieval.
- Hyunsang Ahn, Manjai Lee, Il-kwon Jeong, Jihwan Park:
A smart agent for taking pictures.
- Thiti Rungcharoenpaisal, Pizzanu Kanongchaiyos:
Collision detection for high-resolution deformable object using particle-based approach.
- Dragon Lai, Vincent Lau:
Keysquare: minimized keyboard for all devices.
- Carlos Madrazo, Takeshi Tsuchiya, Hiroaki Sawano, Kei'ichi Koyanagi:
An ice rescue support system.
- Kohei Yamashita:
Chaos experience: experience of chaos theory by visualization and installation.
- Akira Yutani, Masatoshi Kakiuchi, Atsuo Inomata, Kazutoshi Fujikawa, Yoshitsugu Manabe, Kunihiro Chihara, Keishi Kandori:
Total solar eclipse: fish-eye 4K image transmission experimentation on the internet.
- Masatoshi Kakiuchi, Akira Yutani, Atsuo Inomata, Kazutoshi Fujikawa, Keishi Kandori:
Uncompressed 4K2K and HD live transmission on global internet.
- Pranav Mistry:
ThirdEye: a technique that enables multiple viewers to see different content on a single display screen.
- Masahiko Yoda, Akifumi Momose, Kazuhisa Yanaka:
Moving integral photography using a common digital photo frame and fly's eye lens.
- Tzung-Han Lin, Chih-Jen Teng, Fu-Jen Hsiao:
Interactive animation system for 3D volumetric human models.
- Yongwan Kim, Ungyeon Yang, Dongsik Jo, Gun A. Lee, Jinseong Choi, Jinah Park:
Efficient multi-pass welding training with haptic guide.
- Takehiro Tawara, Kenji Ono:
Direct 3D manipulation for volume segmentation using mixed reality.
- Pedro Santos, Hendrik Schmedt, Sebastian Hohmann, André Stork:
The hybrid outdoor tracking extension for the daylight blocker display.
- Ryosuke Ichikari, Ryohei Hatano, Toshikaz Oshima, Fumihisa Shibata, Hideyuki Tamura:
Designing cinematic lighting by relighting in MR-based pre-visualization.
- Yuki Morimoto, Kenji Ono:
Computer-generated tie-dyeing pattern.
- Yusuke Tokuyoshi:
Photon density estimation using multiple importance sampling.
- Keiichi Ochiai, Norimichi Tsumura, Toshiya Nakaguchi, Yoichi Miyake:
Efficient acquisition of light transport based on separation of direct and global components.
- Toshihisa Yamahata, Yuki Uranishi, Hiroshi Sasaki, Yoshitsugu Manabe, Kunihiro Chihara:
Glanular materials rendering based on radiance caching.
- Myoung Kook Seo, Kang Yeon Kim, Duck Bong Kim, Hoe-Min Kim, Hyunjin Yoo, Kwan H. Lee:
Non-parametric BRDFs for pearlescent coatings.
- Michihiro Mikamo, Marcos Slomp, Toru Tamaki, Kazufumi Kaneda:
A tone reproduction operator accounting for mesopic vision.
- Colin Braley, Robert Hagan, Yong Cao, Denis Gracanin:
GPU accelerated isosurface volume rendering using depth-based coherence.
- Radhakrishna Achanta, Appu Shaji, Pascal Fua, Sabine Süsstrunk:
Image summaries using database saliency.
- Shanmuganathan Raman, Vishal Kumar, Subhasis Chaudhuri:
Blind de-ghosting for automatic multi-exposure compositing.
- Zhongkang Lu, Susanto Rahardja:
A contrast perception matching based HDR tone-mapping operator.
- Nikhil Pande, Shanmuganathan Raman, Subhasis Chaudhuri:
Illumination compositing for dark scenes.
- Yingen Xiong, Kari Pulli:
Color correction based image blending for creating high resolution panoramic images on mobile devices.
- Sun-Young Lee, In-Kwon Lee:
Improved coordinate-based image and video cloning algorithm.
- Kenji Takahashi, Kenjiro T. Miura:
Video stabilization and motion deblurring on GPU.
- Jonathan Ruttle, Michael Manzke, Martin Prazák, Rozenn Dahyot:
Synchronized real-time multi-sensor motion capture system.
- Wei-Jia Huang, Chun-Te Wu, Kai-Che Liu:
Seam based dynamic programming for stereo matching.
- Raúl Cabido, Antonio S. Montemayor, Juan José Pantrigo, M. Martínez, Bryson R. Payne:
Face tracking using skin detection and parallel kernel based methods.
- Akinobu Maejima, Shigeo Morishima:
Human head modeling based on fast-automatic mesh completion.
- Er Li, Xiaopeng Zhang, WuJun Che, Weiming Dong:
Global parameterization and quadrilateral meshing of point cloud.
- Kentaro Yamanaka, Akane Yano, Shigeo Morishima:
Example based skinning with progressively optimized support joints.
- Nozomi Kanata, Satoshi Fujii, Hiroshi Masuda:
Interactive 3D modeling based on point-clouds with reflectance image.
- Tomás Lay, Arno Zinke, Andreas Weber, Thomas Vetter:
Towards image-based beard modeling.
- Kaisei Sakurai, Kazuo Matsufuji:
A procedural modeling of woven textiles with fuzz.
Last update Fri May 25 08:37:33 2012
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