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7. NETGAMES 2008: Worcester, Massachusetts, USA

Mark Claypool (Ed.): Proceedings of the 7th ACM SIGCOMM Workshop on Network and System Support for Games, NETGAMES 2008, Worcester, Massachusetts, USA, October 21-22, 2008. ACM 2008, ISBN 978-1-60558-132-3 CiteSeerX Google scholar pubzone.org BibTeX bibliographical record in XML

Cheat detection

Peer-to-peer

Massively multiplayer online games

Architectures

Bandwidth and latency reduction

Posters

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