MIG 2008:
Utrecht, The Netherlands
Arjan Egges, Arno Kamphuis, Mark H. Overmars (Eds.):
Motion in Games, First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008. Revised Papers.
Lecture Notes in Computer Science 5277 Springer 2008, ISBN 978-3-540-89219-9
Crowd Simulation
Ming C. Lin,
Avneesh Sud,
Jur P. van den Berg,
Russell Gayle,
Sean Curtis,
Hengchin Yeh,
Stephen J. Guy,
Erik Andersen,
Sachin Patil,
Jason Sewall,
Dinesh Manocha:
Real-Time Path Planning and Navigation for Multi-agent and Crowd Simulations.
23-32
Virtual Humans
Motion Synthesis
Michael Gleicher:
More Motion Capture in Games - Can We Make Example-Based Approaches Scale?.
82-93
Sung Yong Shin:
Two-Character Motion Control: Challenge and Promise.
115-120
Daniel Thalmann:
Motion Modeling: Can We Get Rid of Motion Capture?.
121-131
Interfaces
Navigation and Steering
Ronan Boulic:
Relaxed Steering towards Oriented Region Goals.
176-187
Arjan Egges:
Opening Doors in Motion Analysis Research.
188-199
Facial and Behavioral Animation