3. ISORC 2000: Newport Beach, CA, USA

Current Major Trends

Distributed Object Computing in Real-Time Settings

Design Pattern

Technology Visions in the Real-Time Application Domain

Object-Oriented Design

Scheduling and Load Balancing

Objects and Components for Real-Time Systems

Industry Short Papers I: Applications

Real-Time and Fault-Tolerance in Distributed/Parallel

Work in Progress

Panel II: Fundamental R&D Issues in Real-Time Distributed Computing

Dependability

Real-Time Distributed Systems Frameworks

Operating System Support

Object-Oriented Design Issues: Industrial Views

Panel III: Design, Methods, and Tools for ORC

Quality of Services

Industry Short Papers II

Programming Paradigms for Real-Time Systems

Java for Real-Time Systems