14. HCI 2011:
Orlando,
Florida,
USA
Randall Shumaker (Ed.):
Virtual and Mixed Reality - New Trends - International Conference, Virtual and Mixed Reality 2011, Held as Part of HCI International 2011, Orlando, FL, USA, July 9-14, 2011, Proceedings, Part I.
Lecture Notes in Computer Science 6773 Springer 2011, ISBN 978-3-642-22020-3
Augmented Reality Applications
- Andrea F. Abate, Michele Nappi, Stefano Ricciardi:
AR Based Environment for Exposure Therapy to Mottephobia.
3-11
- Pedro Campos, Sofia Pessanha:
Designing Augmented Reality Tangible Interfaces for Kindergarten Children.
12-19
- Andrea Caponio, Mauricio Hincapié, Eduardo González Mendívil:
lMAR: Highly Parallel Architecture for Markerless Augmented Reality in Aircraft Maintenance.
20-29
- Siam Charoenseang, Sarut Panjan:
5-Finger Exoskeleton for Assembly Training in Augmented Reality.
30-39
- John Conomikes, Zachary Pacheco, Salvador Barrera, Juan Antonio Cantu, Lucy Beatriz Gomez, Christian de los Reyes, Juan Manuel Mendez Villarreal, Takeo Shime, Yuki Kamiya, Hideki Kawai, Kazuo Kunieda, Keiji Yamada:
Remote Context Monitoring of Actions and Behaviors in a Location through 3D Visualization in Real-Time.
40-44
- Hirotake Ishii, Shuhei Aoyama, Yoshihito Ono, Weida Yan, Hiroshi Shimoda, Masanori Izumi:
Spatial Clearance Verification Using 3D Laser Range Scanner and Augmented Reality.
45-54
- Jae-Beom Kim, Changhoon Park:
Development of Mobile AR Tour Application for the National Palace Museum of Korea.
55-60
- Seong-Oh Lee, Sang Chul Ahn, Jae-In Hwang, Hyoung-Gon Kim:
A Vision-Based Mobile Augmented Reality System for Baseball Games.
61-68
- Youngho Lee, Jongmyung Choi, Sehwan Kim, Seunghun Lee, Say Jang:
Social Augmented Reality for Sensor Visualization in Ubiquitous Virtual Reality.
69-75
- Takuji Narumi, Oribe Hayashi, Kazuhiro Kasada, Mitsuhiko Yamazaki, Tomohiro Tanikawa, Michitaka Hirose:
Digital Diorama: AR Exhibition System to Convey Background Information for Museums.
76-86
- Horacio Rios, Mauricio Hincapié, Andrea Caponio, Emilio Mercado, Eduardo González Mendívil:
Augmented Reality: An Advantageous Option for Complex Training and Maintenance Operations in Aeronautic Related Processes.
87-96
- Jonghoon Seo, Jinwook Shim, Ji-Hye Choi, James Park, Tack-Don Han:
Enhancing Marker-Based AR Technology.
97-104
- Jinwook Shim, Jonghoon Seo, Tack-Don Han:
MSL_AR Toolkit: AR Authoring Tool with Interactive Features.
105-112
- Atsushi Umakatsu, Hiroyuki Yasuhara, Tomohiro Mashita, Kiyoshi Kiyokawa, Haruo Takemura:
Camera-Based In-situ 3D Modeling Techniques for AR Diorama in Ubiquitous Virtual Reality.
113-122
- Sabine Webel, Ulrich Bockholt, Jens Keil:
Design Criteria for AR-Based Training of Maintenance and Assembly Tasks.
123-132
Virtual and Immersive Environments
- Andreas Baier, David Wittmann, Martin Ende:
Object Selection in Virtual Environments Performance, Usability and Interaction with Spatial Abilities.
135-143
- Nguyen-Thong Dang, Daniel Mestre:
Effects of Menu Orientation on Pointing Behavior in Virtual Environments.
144-153
- M. Emília C. Duarte, Elisângela Vilar, Francisco Rebelo, Júlia Teles, Ana Almeida:
Some Evidences of the Impact of Environment's Design Features in Routes Selection in Virtual Environments.
154-163
- Mihai Duguleana, Florin Grigorie Barbuceanu, Gheorghe Mogan:
Evaluating Human-Robot Interaction during a Manipulation Experiment Conducted in Immersive Virtual Reality.
164-173
- Seigo Enomoto, Yusuke Ikeda, Shiro Ise, Satoshi Nakamura:
3-D Sound Reproduction System for Immersive Environments Based on the Boundary Surface Control Principle.
174-184
- Scott Frees, David Lancellotti:
Workspace-Driven, Blended Orbital Viewing in Immersive Environments.
185-193
- Marco Gaudina, Andrea Brogni, Darwin G. Caldwell:
Irradiating Heat in Virtual Environments: Algorithm and Implementation.
194-203
- Kazuaki Kondo, Yasuhiro Mukaigawa, Yusuke Ikeda, Seigo Enomoto, Shiro Ise, Satoshi Nakamura, Yasushi Yagi:
Providing Immersive Virtual Experience with First-Person Perspective Omnidirectional Movies and Three Dimensional Sound Field.
204-213
- Massimiliano Valente, Davide Sobrero, Andrea Brogni, Darwin G. Caldwell:
Intercepting Virtual Ball in Immersive Virtual Environment.
214-222
Novel Interaction Devices and Techniques in VR
- Tomohiro Amemiya, Koichi Hirota, Yasushi Ikei:
Concave-Convex Surface Perception by Visuo-vestibular Stimuli for Five-Senses Theater.
225-233
- Andrea Brogni, Darwin G. Caldwell, Mel Slater:
Touching Sharp Virtual Objects Produces a Haptic Illusion.
234-242
- Bong-gyu Jang, Hyunseok Yang, Gerard J. Kim:
Whole Body Interaction Using the Grounded Bar Interface.
243-249
- Takashi Kajinami, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose:
Digital Display Case Using Non-contact Head Tracking.
250-259
- Takuji Narumi, Shinya Nishizaka, Takashi Kajinami, Tomohiro Tanikawa, Michitaka Hirose:
Meta Cookie+: An Illusion-Based Gustatory Display.
260-269
- Pedro Santos, Hendrik Schmedt, Bernd Amend, Philip Hammer, Ronny Giera, Elke Hergenröther, André Stork:
LIS3D: Low-cost 6DOF Laser Interaction for outdoor Mixed Reality.
270-279
- Tomohiro Tanikawa, Aiko Nambu, Takuji Narumi, Kunihiro Nishimura, Michitaka Hirose:
Olfactory Display Using Visual Feedback Based on Olfactory Sensory Map.
280-289
- Hideaki Touyama:
Towards Noninvasive Brain-Computer Interfaces during Standing for VR Interactions.
290-294
Human Physiology and Behaviour in VR Environments
- Satoshi Hasegawa, Akira Hasegawa, Masako Omori, Hiromu Ishio, Hiroki Takada, Masaru Miyao:
Stereoscopic Vision Induced by Parallax Images on HMD and Its Influence on Visual Functions.
297-305
- Hiroki Hori, Tomoki Shiomi, Tetsuya Kanda, Akira Hasegawa, Hiromu Ishio, Yasuyuki Matsuura, Masako Omori, Hiroki Takada, Satoshi Hasegawa, Masaru Miyao:
Comparison of Accommodation and Convergence by Simultaneous Measurements during 2D and 3D Vision Gaze.
306-314
- Michael D. Kickmeier-Rust, Eva Hillemann, Dietrich Albert:
Tracking the UFO's Paths: Using Eye-Tracking for the Evaluation of Serious Games.
315-324
- Yasushi Makihara, Mayu Okumura, Yasushi Yagi, Shigeo Morishima:
The Online Gait Measurement for Characteristic Gait Animation Synthesis.
325-334
- Tomohiro Mashita, Yasuhiro Mukaigawa, Yasushi Yagi:
Measuring and Modeling of Multi-layered Subsurface Scattering for Human Skin.
335-344
- Steven Nunnally, Durell Bouchard:
An Indirect Measure of the Implicit Level of Presence in Virtual Environments.
345-353
- Masako Omori, Asei Sugiyama, Hiroki Hori, Tomoki Shiomi, Tetsuya Kanda, Akira Hasegawa, Hiromu Ishio, Hiroki Takada, Satoshi Hasegawa, Masaru Miyao:
Effect of Weak Hyperopia on Stereoscopic Vision.
354-362
- Tomoki Shiomi, Hiromu Ishio, Hiroki Hori, Hiroki Takada, Masako Omori, Satoshi Hasegawa, Shohei Matsunuma, Akira Hasegawa, Tetsuya Kanda, Masaru Miyao:
Simultaneous Measurement of Lens Accommodation and Convergence to Real Objects.
363-370
- Hiroki Takada, Yasuyuki Matsuura, Masumi Takada, Masaru Miyao:
Comparison in Degree of the Motion Sickness Induced by a 3-D Movie on an LCD and an HMD.
371-379
- Luís Teixeira, Emília Duarte, Júlia Teles, Francisco Rebelo:
Evaluation of Human Performance Using Two Types of Navigation Interfaces in Virtual Reality.
380-386
- Jack Maxwell Vice, Anna Skinner, Chris Berka, Lauren Reinerman-Jones, Daniel Barber, Nicholas Pojman, Veasna Tan, Marc M. Sebrechts, Corinna E. Lathan:
Use of Neurophysiological Metrics within a Real and Virtual Perceptual Skills Task to Determine Optimal Simulation Fidelity Requirements.
387-399
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