HC 2010: Aizu-Wakamatsu, Japan
Vitaly Klyuev, Michael Cohen (Eds.): International Conference on Humans and Computers, HC '10, Aizu-Wakamatsu, Fukushima-ken, Japan, December 6-10, 2010. University of Aizu Press / ACM 2010
Keynote
Karen Collins: Next generation customizability of music in video games: the creation of an "Artificially Intelligent" audio engine. 1
Michael Frishkopf: MuDoc (Multimedia/Music Documentation): a dynamic digital multimedia archive for world music. 2
Roumen Nikolov: Doing science in the global campus: a European perspective. 3-4
Human-computer interaction
Karen Collins, Kamen Kanev, Bill Kapralos: Using games as a method of evaluation of usability and user experience in human-computer interaction design. 5-10
Pavol Fabo, Roman Durikovic, Tomoyuki Nishita: Multi-touch display using combination of FTIR and HD LCD. 11-14
Andrew Hogue, Bill Kapralos, Teresa Pierce: A serious game for collaborative intercultural business communication. 15-21
Paolo Bottoni, Luigi Cinque, Marco Cupelli, Luca Di Filippo, Anna Labella, Mario Pierro, Enver Sangineto: A framework for hand-based interaction. 22-27
Prabath Kumara Weerasinghe, Rasika Ranaweera, Senaka Amarakeerthi, Michael Cohen: "Emo Sim": expressing voice-based emotions in mobile interfaces. 28-31
Thomas Reufer, Martin Panknin, Christian Geiger: SensoDroid: multimodal interaction controlled mobile gaming. 32-36
Virtual reality and computer graphics
Martin Madaras, Roman Durikovic, Tomas Ágoston, Tomoyuki Nishita: Skeleton extraction from a mesh for easy skinning animation. 37-41
Pierre-Alain Fayolle, Alexander A. Pasko: Distance to objects built with set operations in constructive solid modeling. 41-46
Akira Inoue, Michael Cohen: Time-aware geomedia browsing integration with virtual environment. 47-54

Yuya Sasamoto, Julián Villegas, Michael Cohen: Spatial sound control with the Yamaha Tenori-On. 62-65
Hüseyin Ayten, Jens Herder, Wolfgang Vonolfen: Visual acceptance evaluation of soft shadow algorithms for virtual TV studios. 66-71
Monika Klapdohr, Björn Wöldecke, Dionysios Marinos, Jens Herder, Christian Geiger, Wolfgang Vonolfen: Vibrotactile pitfalls: arm guidance for moderators in virtual TV studios. 72-80
Computers in education
Sidhant Rajam, Ruth Cortez, Alexander Vazhenin, Subhash Bhalla: Design patterns in enterprise application integration for e-learning arena. 81-88
Junichi Fujinuma, Ian Wilson: Japanese listeners' perception of English fricatives in AMR-NB cell phone speech. 89-93
Computers in engineering, medicine, culture & sports
Subha Danushika Fernando, Koichi Yamada, Ashu Marasinghe: Neuroscience inspired architecture for neural computing. 100-105
Ihor Lubashevsky: Towards description of social systems as a novel class of physical problems. 106-113
Mikhail Smirnov: Suppression of bounded exogenous disturbances act on a sea-going ship. 114-116
Maria Fedorova: Computer modeling of the astatic stabilization system of sea-going ship course. 117-120
Mikhail M. Lavrentiev Jr., Alexey Romanenko, Alexander F. Zaykov: An automated workstation for a tsunami expert. 121-123
Tomohiko Mitsuta, Lothar M. Schmitt: Optimizing the performance of GNU-chess with a genetic algorithm. 124-131
Robert Olson: An analysis of discrete computing structures: re-evaluating implementation. 132-136
Dmitry A. Vazhenin, Paolo Bottoni: Shape-based regular processor networks specification tools in the framework of movie-based programming. 137-142
Volodymyr Gnatyuk, Kamen Kanev: Parameterized laser-induced marks for digital encoding of transparent materials. 143-146
Web services
Vesna Popic, Gundula Dörries: Mind the gap: exploiting quality of service for interactive multimedia. 147-151
Andrey Kuznetsov, Evgeny Pyshkin: Searching for music: from melodies in mind to the resources on the web. 152-158
Danilo Avola, Paolo Bottoni, Stefano Levialdi, Emanuele Panizzi: Annotation threads in MADCOW 2.0. 159-166
Min-Hsiang Li, Vitaly Klyuev, Shih-Hung Wu: Multilingual sentence alignment from Wikipedia as multilingual comparable corpora. 167-171
Modeling and simulation
Florian Echtler, Gudrun Klinker, Andreas Butz: Towards a unified gesture description language. 177-182
Felix Bach, Bastian Schmitz, Heiko Maaß, Hüseyin Kemâl Çakmak, Martin Diers, R. B.-Bodmann, Sandra Kamping, Herta Flor: Using interactive immersive VR/AR for the therapy of phantom limb pain. 183-187
Kazushige Baba, Tomoyuki Sone, Hidemichi Aoshima, Yu Ichihashi, Takeshi Hashimoto: Research on high precision three-dimension positional measurement and shape measurement. 188-194
Hiroaki Ota, Takeshi Hashimoto, Yohei Nagakura, Shuhei Takamura, Akira Fukuda, Masamu Aniya, Nozomu Naito, Hiroyuki Enomoto, Shin Sugiyama, Pedro Skvarca: Application to glacier observation of high-precision three-dimensional position measurement using cameras. 195-202
Nikolay N. Mirenkov, Rentaro Yoshioka, Kamen Kanev: Rapid prototyping and 3D Kanji sculpturing. 203-208



