2. GAME-ON 2001:
London,
UK
Quasim H. Mehdi, Norman E. Gough (Eds.):
2nd International Conference on Intelligent Games and Simulation (GAME-ON 2001), November 30 - December 1, 2001, London, UK.
? 2001
Keynote
Games Design and Development
Modelling Intelligent Characters
Algorithms for Games Simulation and Agent Path Planning
Games Platforms
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