Stephen N. Spencer, David K. McAllister, Matt Pharr, Ingo Wald, David P. Luebke, Philipp Slusallek (Eds.):
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on High Performance Graphics 2009, New Orleans, Louisiana, USA, August 1-3, 2009.
ACM 2009, ISBN 978-1-60558-603-8
Acceleration data structures
Graphics hardware
Visibility
- Fang Liu, Meng-Cheng Huang, Xuehui Liu, Enhua Wu:
Efficient depth peeling via bucket sort.
51-57
- Kayvon Fatahalian, Edward Luong, Solomon Boulos, Kurt Akeley, William R. Mark, Pat Hanrahan:
Data-parallel rasterization of micropolygons with defocus and motion blur.
59-68
- Peter Djeu, Sean Keely, Warren A. Hunt:
Accelerating shadow rays using volumetric occluders and modified kd-tree traversal.
69-76
Shading and geometry
Anti-aliasing
Efficient ray tracing
GPU computing
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