Wolfgang Straßer (Ed.):
Advances in Computer Graphics Hardware I (Eurographics'86 Workshop).
Springer 1987, ISBN 3-540-18222-5
Part 1:
Workstation Architectures
Detlef Kröker:
Looking at Workstation Architectures from the Viewpoint of Interaction.
27-37
Part 2:
Traffic Simulators
Part 3:
Hardware Support for Geometric Modelling
A. L. Thomas:
Display Hardware for Boolean Expression Models.
94-121
Part 4:
Ray-Tracing
P. Leray:
Towards a Z-Buffer and Ray-Tracing Multimode System based on Parallel Architecture and VLSI chips.
141-145