DPPI 2003:
Pittsburgh,
PA,
USA
Proceedings of the 2003 International Conference on Designing Pleasurable Products and Interfaces, 2003, Pittsburgh, PA, USA, June 23-26, 2003.
ACM 2003, ISBN 1-58113-652-8
Understanding what to design through empathy and emotio
Stigma and the sensorial experience of objects
Building blocks for effective education
Objects of attention,
desire,
and fulfillment
Reflection on pleasure
Recording experience through images
Methods for empathic design
Posters
- Pertti Aula, Janne Pekkala, Jenni Romppainen:
Modeling the socio-cultural context.
132-133
- Cathy Barnes, Christian Southee, Brian Henson:
The impact of affective design of product packaging upon consumer purchase decisions.
134-135
- Mads Bødker, Martin S. Christensen, Anker Helms Jørgensen:
Understanding affective design in a late-modernity perspective.
136-137
- Vera Damazio, Pablo Dias:
www.a.site.for.things-that.bring.back.memories.
138-139
- Dan Högberg:
Use of characters and scenarios in gear shift design.
140-141
- Titti Kallio:
Why we choose the more attractive looking objects: somatic markers and somaesthetics in user experience.
142-143
- Marin Katov, Noriaki Nomura, Kuniaki Ito:
The visual information load as a parameter for designing pleasurable environment.
144-145
- Beatriz Russo, Anamaria de Moraes:
The lack of usability in design icons: an affective case Study about Juicy Salif.
146-147
- John Sedgwick, Brian Henson, Cathy Barnes:
Sensual surfaces: engaging consumers through surface textures.
148-149
- Zeynep Sevener:
A semantic differential study of the influence of aesthetic properties on product pleasure.
150-151
- John Zimmerman:
Exploring the role of emotion in the interaction design of digital music players.
152-153
Last update Tue Feb 14 03:53:55 2012
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