CHI Extended Abstracts 2006:
Montréal, Québec, Canada
Gary M. Olson
, Robin Jeffries
(Eds.): Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, CHI 2006, Montréal, Québec, Canada, April 22-27, 2006.
Invited research overviews
: Mobile blogging: experiences of technologically inspired design.
: UCD of financial services at the smart internet technology centre.
: I just clicked to say I love you: rich evaluations of minimal communication.
: Producing human-centered, usability-sensitive, and HCI-competent managers, CIOs, and CEOs.
: Wizard of Oz for participatory design: inventing a gestural interface for 3D selection of neural pathway estimates.
: A new perspective on "community" and its implications for computer-mediated communication systems.
: VACA: a tool for qualitative video analysis.
: Experiences from the design of a ubiquitous computing system for the blind.
: Kids as data: using tangible interaction in a science exhibit.
: Household indicators: design to inform and engage citizens.
: Limestick: designing for performer-audience connection in laptop based computer music.
: JamSpace: a networked real-time collaborative music environment.
: Effects of alphanumerical display formatting on search time among Chinese and American users.
, Scott R. Klemmer
: Bridging the gap: fluidly connecting paper notecards with digital representations for story/task-based planning.
: Task difficulty as a predictor and indicator of web searching interaction.
: Aggregate pointers to support large group collaboration using telepointers.
: Collaborative multimedia learning environments.
: Put a grammar here: bi-directional parsing in multimodal interaction.
, Tek-Jin Nam
: Supporting telepresence by visual and physical cues in distributed 3D collaborative design environments.
, Muneo Kitajima
: SMMAPS: scenario-based multimedia manual authoring and presentation system and its application to a disaster evacuation manual for special needs.
, Luciano Gamberini
: Multimodal spatial reference in mediated environments: users' preferences and the pragmatics of pointing and talking.
: How people recall search result lists.
: Audio tools for sports fan interaction.
: A usability evaluation method for e-learning: focus on motivation to learn.
, Fadi P. Deek
: Exploratory inspection: a learning model for improving open source software usability.
L. Amaya Becvar
: Video and image-based reflective learning tools for professional training environments.
: Integrating models of human-computer visual interaction.
Derek L. Hansen
: Knowledge sharing, maintenance, and use in online support communities.
: Assessing the attractiveness of interactive systems.
Gillian R. Hayes
: Documenting and understanding everyday activities through the selective archiving of live experiences.
: An examination of user behaviour during web information tasks.
Jason Chong Lee
: Embracing agile development of usable software systems.
: Making sense of social networks.
: Residential mobility, technology & social ties.
Ron B. Yeh
: Physical-digital ensembles for mobile interaction.
Student design competition