Computer Graphics International 1999: Canmore, Alberta, Canada
Session 1: Keynote Address
Andrew S. Glassner: Active Storytelling. 2-
Session 2
Pascal Fua, Ralf Plänkers, Daniel Thalmann: From Synthesis to Analysis: Fitting Human Animation Models to Image Data. 4-11
George Sealy, Kevin Novins: Effective Volume Sampling of Solid Models using Distance Measures. 12-19
Vladimir V. Savchenko, Alexander A. Pasko: Evolutionary Optimization of Functionally Defined Shapes: Case Study of Natural Optical Objects. 20-24
Mark Tigges, Brian Wyvill: A Field Interpolated Texture Mapping Algorithm for Skeletal Implicit Surfaces. 25-
Session 3: Invited Paper
Donna Cox: Visualization and Virtual Reality for Art and Science. 34-
Session 4
Thomas Strothotte, Maic Masuch, Tobias Isenberg: Visualizing Knowledge about Virtual Reconstructions of Ancient Architecture. 36-43
Session 5



Sergio Pinheiro, Jonas Gomes, Luiz Velho: Interactive Specification of 3D Displacement Vectors using Arcball. 70-
Session 6: Invited Paper
Ned Greene: Efficient Occlusion Culling for Z-Buffer Systems. 78-
Session 7
Shunsuke Yoshida, Shinya Miyazaki, Toshihito Hoshino, Toru Ozeki, Jun-ichi Hasegawa, Takami Yasuda, Shigeki Yokoi: A Technique for Precise Depth Representation in Stereoscopic Display. 80-84
Konstantin Baumann, Jürgen Döllner, Klaus Hinrichs, Oliver Kersting: A Hybrid, Hierarchical Data Structure for Real-Time Terrain Visualization. 85-92
Pavol Federl, Przemyslaw Prusinkiewicz: Virtual Laboratory: An Interactive Software Environment for Computer Graphics. 93-100
Philipp Hirtz, Hilko Hoffmann, Daniel Nüesch: Interactive 3D Landscape Visualization: Improved Realism through use of Remote Sensing Data and Geoinformation. 101-
Session 8: Invited Paper
Przemyslaw Prusinkiewicz: Modeling Plants and Plant Ecosystems: Recent Results and Current Open Problems. 110-
Session 9
Hussein Karam, Masayuki Nakajima: Islamic Symmetric Pattern Generation based on Group Theory. 112-119
Marek Vanco, Guido Brunnett, Thomas Schreiber: A Hashing Strategy for Efficient k-Nearest Neighbors Computation. 120-
Session 10: Special Session on Homotopy
Tosiyasu L. Kunii: Homotopy Modeling as World Modeling. 130-141
Ichiro Hagiwara, Shinsuke Noda: Homotopical Modeling as the Basis of New CAD Standard Homotopy CAD for Collaboration Engineering. 231-
Session 11: Invited Paper
Ken Musgrave: Building Worlds in Cyberspace. 164-
Session 12
Katsumi Tadamura, Xueying Qin, Guofang Jiao, Eihachiro Nakamae: Rendering Optimal Solar Shadows using Plural Sunlight Depth Buffers. 166-173
Malcolm I. G. Bloor, Michael J. Wilson, Zuzana Knudsen, Carsten Knudsen, Arun V. Holden: Time-Dependent Parametric Surface Models of the Human Heart. 174-179
Ryutarou Ohbuchi, Hiroshi Masuda, Masaki Aono: A Shape-Preserving Data Embedding Algorithm for NURBS Curves and Surfaces. 180-187
Session 13


Cornelius W. A. M. van Overveld, B. C. van den Broek: Using the Implicit Surface Paradigm for Smooth Animation of Triangle Meshes. 214-221
Allen Van Gelder, Vivek Verma, Jane Wilhelms: Volume Decimation of Irregular Tetrahedral Grids. 222-



