6. CG 2010:
Kanazawa,
Japan
H. Jaap van den Herik, Hiroyuki Iida, Aske Plaat (Eds.):
Computers and Games - 7th International Conference, CG 2010, Kanazawa, Japan, September 24-26, 2010, Revised Selected Papers.
Lecture Notes in Computer Science 6515 Springer 2011, ISBN 978-3-642-17927-3
- Broderick Arneson, Ryan B. Hayward, Philip Henderson:
Solving Hex: Beyond Humans.
1-10
- I-Chen Wu, Hung-Hsuan Lin, Ping-Hung Lin, Der-Johng Sun, Yi-Chih Chan, Bo-Ting Chen:
Job-Level Proof-Number Search for Connect6.
11-22
- Mark H. M. Winands, Maarten P. D. Schadd:
Evaluation-Function Based Proof-Number Search.
23-35
- Richard B. Segal:
On the Scalability of Parallel UCT.
36-47
- Amine Bourki, Guillaume Chaslot, Matthieu Coulm, Vincent Danjean, Hassen Doghmen, Jean-Baptiste Hoock, Thomas Hérault, Arpad Rimmel, Fabien Teytaud, Olivier Teytaud, Paul Vayssière, Ziqin Yut:
Scalability and Parallelization of Monte-Carlo Tree Search.
48-58
- Arpad Rimmel, Fabien Teytaud, Olivier Teytaud:
Biasing Monte-Carlo Simulations through RAVE Values.
59-68
- David Tom, Martin Müller:
Computational Experiments with the RAVE Heuristic.
69-80
- Shih-Chieh Huang, Rémi Coulom, Shun-Shii Lin:
Monte-Carlo Simulation Balancing in Practice.
81-92
- Tristan Cazenave, Abdallah Saffidine:
Score Bounded Monte-Carlo Tree Search.
93-104
- Richard J. Lorentz:
Improving Monte-Carlo Tree Search in Havannah.
105-115
- Takayuki Yajima, Tsuyoshi Hashimoto, Toshiki Matsui, Junichi Hashimoto, Kristian Spoerer:
Node-Expansion Operators for the UCT Algorithm.
116-123
- Julien Kloetzer:
Monte-Carlo Opening Books for Amazons.
124-135
- Romaric Gaudel, Jean-Baptiste Hoock, Julien Perez, Nataliya Sokolovska, Olivier Teytaud:
A Principled Method for Exploiting Opening Books.
136-144
- Darren Cook:
A Human-Computer Team Experiment for 9x9 Go.
145-155
- Takuya Obata, Takuya Sugiyama, Kunihito Hoki, Takeshi Ito:
Consultation Algorithm for Computer Shogi: Move Decisions by Majority.
156-165
- Takuya Sugiyama, Takuya Obata, Kunihito Hoki, Takeshi Ito:
Optimistic Selection Rule Better Than Majority Voting System.
166-175
- Bo-Nian Chen, Pangfeng Liu, Shun-chin Hsu, Tsan-sheng Hsu:
Knowledge Abstraction in Chinese Chess Endgame Databases.
176-187
- Todd W. Neller, Adrian Fisher, Munyaradzi T. Choga, Samir M. Lalvani, Kyle D. McCarty:
Rook Jumping Maze Design Considerations.
188-198
- Stéphane Cardon, Nathalie Chetcuti-Sperandio, Fabien Delorme, Sylvain Lagrue:
A Markovian Process Modeling for Pickomino.
199-210
- Sahil Bahri, Clyde P. Kruskal:
New Solutions for Synchronized Domineering.
211-229
- Alessandro Cincotti:
The Lattice Structure of Three-Player Games.
230-237
- J. (Pim) A. M. Nijssen, Mark H. M. Winands:
Enhancements for Multi-Player Monte-Carlo Tree Search.
238-249
- Jakub Pawlewicz:
Nearly Optimal Computer Play in Multi-player Yahtzee.
250-262
- Giel van Lankveld, Sonny Schreurs, Pieter Spronck, H. Jaap van den Herik:
Extraversion in Games.
263-275
Last update Tue May 22 23:23:33 2012
CET by the DBLP Team —
Data released under the ODC-BY 1.0 license — See also our legal information page