Ashok K. Goel, D. Fox Harrell, Brian Magerko, Yukari Nagai, Jane Prophet (Eds.):
Proceedings of the 8th Conference on Creativity & Cognition, The High Museum of Art, Atlanta, Georgia, USA, November 3-6, 2011.
ACM 2011, ISBN 978-1-4503-0820-5
Creativity and learning
: Creative-mindedness: when technology helps and when it hinders.
Creativity & technology -1:
, Mark O. Riedl
: Creative gadget design in fictions: generalized planning in analogical spaces.
Design - 1
Creativity and music
Kenny K. N. Chow
, D. Fox Harrell
: Enduring interaction: an approach to analysis and design of animated gestural interfaces in creative computing systems.
Creativity & technology -2:
Creativity and art
Design - 2
Creativity & technology - 3:
, Maryam Saberi
: An agent-based model of the cognitive mechanisms underlying the origins of creative cultural evolution.
: Social discovery framework: building capacity and seeking solutions.
: Phenomenologies of practice: the artist in virtual worlds.
, Atau Tanaka
: Beyond participation: empowerment, control and ownership in youth-led collaborative design.
: Improvisational theater for computing scientists.
, Pablo Gervás
: A top-down design methodology based on causality and chronology for developing assisted story generation systems.
, Lee Spector
: Innovation is built on the obscure: innovation-enhancing software for uncovering the obscure.
Janet H. Murray
: Mapping seduction: traditional narrative abstractions as parameterized story systems.
: Spielraum: play, chance and creativity across disciplines.
Sylvia M. Truman
: An exploration of creativity in school children's music composition: study, software and framework.
, John M. Carroll
: Beyond fixing bugs: case studies of creative collaboration in open source software bug fixing processes.
: Moori: interactive audience participatory audio-visual performance.
Graduate student symposium
: Investigating the effects of bimanual multitouch interaction on creativity.
: Getting a picture of your thoughts: interactive visualization for creative work.
Erin A. Carroll
: Convergence of self-report and physiological responses for evaluating creativity support tools.
: Gesture modeling: improving spatial recognition in architectural design process.
Hae Youn Joung
: Haptic interaction study and application to haptic mobile design for online communication.
: Bridging the design time - use time divide: towards a future of designing in use.
: Mind and method: an examination of cognitive activities in the design process.
Roger Haigh Mills
: Tele-improvisation: cross-cultural creativity in networked improvisation.
Andrew J. Pringle
: Shifting between modes of thought: a mechanism underlying creative performance?
: Creativity syntax: codifying physical space's impact on creativity in the workplace.
: Crowd creativity through combination.