1. AGS 2009:
Budapest, Hungary
Frank Dignum, Jeffrey M. Bradshaw, Barry G. Silverman, Willem A. van Doesburg (Eds.):
Agents for Games and Simulations, Trends in Techniques, Concepts and Design [AGS 2009, The First International Workshop on Agents for Games and Simulations, May 11, 2009, Budapest, Hungary].
Lecture Notes in Computer Science 5920 Springer 2009, ISBN 978-3-642-11197-6
Jakub Gemrot,
Rudolf Kadlec,
Michal Bída,
Ondrej Burkert,
Radek Píbil,
Jan Havlícek,
Lukás Zemcák,
Juraj Simlovic,
Radim Vansa,
Michal Stolba,
Tomás Plch,
Cyril Brom:
Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents.
1-15
Emma Norling:
On Evaluating Agents for Serious Games.
155-169