DIS 2010: Aarhus, Denmark
Olav W. Bertelsen, Peter Gall Krogh, Kim Halskov, Marianne Graves Petersen (Eds.): Proceedings of the Conference on Designing Interactive Systems, Aarhus, Denmark, August 16-20, 2010. ACM 2010 ISBN 978-1-4503-0103-9
The politics of design
Paul Dourish: HCI and environmental sustainability: the politics of design and the design of politics. 1-10
Christopher A. Le Dantec, Jim Christensen, Mark Bailey, Robert G. Farrell, Jason B. Ellis, Catalina M. Danis, Wendy A. Kellogg, W. Keith Edwards: A tale of two publics: democratizing design at the margins. 11-20
Stacey Kuznetsov, Eric Paulos: Participatory sensing in public spaces: activating urban surfaces with sensor probes. 21-30
Connecting people
Uta Hinrichs, Danyel Fisher, Nathalie Henry Riche: ResearchWave: an ambient visualization for providing awareness of research activities. 31-34
Marion Walton: Social distance, mobility and place: global and intimate genres in geo-tagged photographs of Guguletu, South Africa. 35-38
Yujin Tsukada, François Guimbretière: TouchFace: the interaction between cursors and live video images for casual videoconferencing. 39-42
Sukeshini A. Grandhi, Richard P. Schuler, Quentin Jones: Telling calls: making informed call handling decisions. 43-46
Mind your body
Pedro Sanches, Kristina Höök, Elsa Kosmack Vaara, Claus Weymann, Markus Bylund, Pedro Ferreira, Nathalie Peira, Marie Sjölinder: Mind the body!: designing a mobile stress management application encouraging personal reflection. 47-56
Sarah Reeder, Lorelei Kelly, Bobak Kechavarzi, Selma Sabanovic: Breakbot: a social motivator for the workplace. 61-64
Tools for ideation

Shahtab Wahid, Stacy M. Branham, D. Scott McCrickard, Steve Harrison: Investigating the relationship between imagery and rationale in design. 75-84

Sustainability
Loove Broms, Cecilia Katzeff, Magnus Bång, Åsa Nyblom, Sara Ilstedt Hjelm, Karin Ehrnberger: Coffee maker patterns and the design of energy feedback artefacts. 93-102
Tanyoung Kim, Hwajung Hong, Brian Magerko: Design requirements for ambient display that supports sustainable lifestyle. 103-112
Sketching interaction

Mattias Jacobsson, Ylva Fernaeus, Rob Tieben: The look, the feel and the action: making sets of ActDresses for robotic movement. 132-140
Tracy Hammond, Randall Davis: Creating the perception-based LADDER sketch recognition language. 141-150
Designing for diversity of family life
William Odom, John Zimmerman, Jodi Forlizzi: Designing for dynamic family structures: divorced families and interactive systems. 151-160
Mark Blythe, Peter C. Wright, John Bowers, Andy Boucher, Nadine Jarvis, Phil Reynolds, Bill Gaver: Age and experience: ludic engagement in a residential care setting. 161-170
Tomaso Scherini, Paulo Melo, Toon van Craenendonck, Wenzhu Zou, Maurits Kaptein: Enhancing the sleeping quality of partners living apart. 171-174
Graeme W. Coleman, Lorna Gibson, Vicki L. Hanson, Ania Bobrowicz, Alison McKay: Engaging the disengaged: how do we design technology for digitally excluded older adults? 175-178
Physical programming
Akira Wakita, Yuki Anezaki: Intuino: an authoring tool for supporting the prototyping of organic interfaces. 179-188
Amanda J. Parkes, Hiroshi Ishii: Bosu: a physical programmable design tool for transformability with soft mechanics. 189-198
Leah Buechley, Benjamin Mako Hill: LilyPad in the wild: how hardware's long tail is supporting new engineering and design communities. 199-207
Designing for community engagement
Stacey Kuznetsov, Eric Paulos, Mark D. Gross: WallBots: interactive wall-crawling robots in the hands of public artists and political activists. 208-217
Erika Ito, Mikiko Iwakuma, Shunsuke Taura, Tomoaki Hashima, Yu Ebihara, Naohito Okude: Sharebee: encouraging Osusowake to promote community development. 228-231
William Odom: "Mate, we don't need a chip to tell us the soil's dry": opportunities for designing interactive systems to support urban food production. 232-235
Tangible interfaces
Alexander De Luca, Bernhard Frauendienst, Max-Emanuel Maurer, Doris Hausen: On the design of a "moody" keyboard. 236-239
James Pierce, Chloe Fan, Derek Lomas, Gabriela Marcu, Eric Paulos: Some consideration on the (in)effectiveness of residential energy feedback systems. 244-247
A. Baki Kocaballi, Petra Gemeinboeck, Rob Saunders: Enabling new forms of agency using wearable environments. 248-251
Strategies for designing diabetes management systems
Yunan Chen: Take it personally: accounting for individual difference in designing diabetes management systems. 252-261
Marie Glasemann, Anne Marie Kanstrup, Thomas Ryberg: Making chocolate-covered broccoli: designing a mobile learning game about food for young people with diabetes. 262-271
Iterative design
Dimitris Grammenos, Yannis Georgalis, Nikolaos Kazepis, Giannis Drossis, Nikolaos Ftylitakis: The booTable experience: iterative design and prototyping of an alternative interactive tabletop. 272-281
Clint Heyer, Margot Brereton: Design from the everyday: continuously evolving, embedded exploratory prototypes. 282-291
Visualising the invisible
Alina Hang, Gregor Broll, Alexander Wiethoff: Visual design of physical user interfaces for NFC-based mobile interaction. 292-301
Juan David Hincapié-Ramos, Aurélien Tabard, Jakob Bardram: Designing for the invisible: user-centered design of infrastructure awareness systems. 302-305
Jina Huh, Martha E. Pollack, Hadi Katebi, Karem A. Sakallah, Ned Kirsch: Incorporating user control in automated interactive scheduling systems. 306-309
Perspectives on design research
John Zimmerman, Erik Stolterman, Jodi Forlizzi: An analysis and critique of Research through Design: towards a formalization of a research approach. 310-319
Joshua M. Hailpern, Nicholas Jitkoff, Joseph Subida, Karrie Karahalios: The CLOTHO project: predicting application utility. 330-339
Designing for urban life
Tad Hirsch: Water wars: designing a civic game about water scarcity. 340-343
Eva Eriksson: U.F.O.scope!: families playing together at the public library. 344-347
Lassi A. Liikkanen, Mikko Lahdensuo: Observing the mobile music phenomenon: one in nine commuters is wired. 348-351
Chihiro Sato, Shigeyuki Takeuchi, Takuo Imbe, Shuichi Ishibashi, Masahiko Inami, Masa Inakage, Naohito Okude: TTI model: model extracting individual's curiosity level in urban spaces. 352-355
David A. Shamma, Renata M. Sheppard, Jürgen Scheible: Human-to-dancer interaction: designing for embodied performances in a participatory installation. 356-359
Quincy Brown, Elizabeth M. Bonsignore, Leshell Hatley, Allison Druin, Greg Walsh, Elizabeth Foss, Robin Brewer, Joseph Hammer, Evan Golub: Clear Panels: a technique to design mobile application interactivity. 360-363
Experience and emotions
Michael Burmester, Marcus Mast, Kilian Jäger, Hendrik Homans: Valence method for formative evaluation of user experience. 364-367

Puck Siemerink, Minyou Rek, Annemiek van Boeijen, Yong-Ki Lee, Kun-Pyo Lee: Digital user research in Korea: defining quality factors for an internet-based research tool. 376-379
Designing for interaction in buildings
William R. Hazlewood, Nick Sheep Dalton, Paul Marshall, Yvonne Rogers, Susanna Hertrich: Bricolage and consultation: addressing new design challenges when building large-scale installations. 380-389
Leonardo Ramirez, Tobias Dyrks: Designing for high expectations: balancing ambiguity and thorough specification in the design of a wayfinding tool for firefighters. 390-399
Demos
Jee Yeon Hwang: DynamiCross: dynamic representation and sharing of information with flexible cross-reality interactions. 400-403
Anne Marie Kanstrup, Marie Glasemann, Ole Nielsby: IT-services for everyday life with diabetes: learning design, community design, inclusive design. 404-407
Mey Lean Kronemann, Verena Vanessa Hafner: LumiBots: making emergence graspable in a swarm of robots. 408-411
Martin Ludvigsen, Maiken Hillerup Fogtmann, Kaj Grønbæk: TacTowers: an interactive training equipment for elite athletes. 412-415
Aviaja Borup Lynggaard, Marianne Graves Petersen, Rasmus Gude, M. Mortensen: Home awareness: connecting people sensuously to places. 416-418
Filipe Quintal, Nuno Jardim Nunes, Adrian Ocneanu, Mario Berges: SINAIS: home consumption package: a low-cost eco-feedback energy-monitoring research platform. 419-421
Daisuke Uriu, Naohito Okude: ThanatoFenestra: photographic family altar supporting a ritual to pray for the deceased. 422-425
Thomas Visser, Martijn H. Vastenburg, David V. Keyson: SnowGlobe: the development of a prototype awareness system for longitudinal field studies. 426-429
Florian Weingarten, Marco Blumendorf, Sahin Albayrak: Towards multimodal interaction in smart home environments: the home operating system. 430-433
Workshops

Elisa Giaccardi, Ole Sejer Iversen: Heritage inquiries: a designerly approach to human values. 436-437
Marisa Cohn, Tobie Kerridge, Ann Light, Silvia Lindtner, Matt Ratto: Tracing design(ed) authority in critical modes of making. 440-441
Steffen Budweg, Sebastian Draxler, Steffen Lohmann, Asarnusch Rashid, Gunnar Stevens: Open design spaces: socially crafting interactive experiences. 442-443
Anijo Punnen Mathew, Tom MacTavish, Jared Donovan, Laurens Boer: Materialities influencing the design process. 444-445



