3DUI 2011:
Singapore
Joseph J. LaViola Jr., Martin Hachet, Mark Billinghurst (Eds.):
IEEE Symposium on 3D User Interfaces, 3DUI 2011, Singapore, 19-20 March, 2011.
IEEE 2011, ISBN 978-1-4577-0063-7
- Richard Marks:
Keynote: 3D spatial interaction for entertainment.
Papers and Technotes
Session 1:
Platforms and Applications
Session 2:
Navigation
Session 3:
Haptics
Session 4:
Object Selection and Manipulation
Session 5:
3D Stereo and Emotion
Posters
- Mario Covarrubias, Monica Bordegoni, Umberto Cugini, Michele Antolini:
Desktop haptic Strip for exploration of virtual objects.
101-102
- Jens Herder, Constantin Brosda, Sascha Djuderija, Daniel Drochtert, Omer Genc, Stephan Joeres, Patrick Kellerberg, Simon Looschen, Christian Geiger, Björn Wöldecke:
TouchPlanVS-A tangible multitouch planning system for virtual TV studio productions.
103-104
- Toshiharu Horiuchi, Shinya Takayama, Tsuneo Kato:
A pointing system based on acoustic position estimation and gravity sensing.
105-106
- Seung Wook Kim, Anton Treskunov, Stefan Marti:
DRIVE: Directly Reaching Into Virtual Environment with bare hand manipulation behind mobile display.
107-108
- Jong Gwan Lim, Sang-Youn Kim, Dong-Soo Kwon:
Neural network based motion segmentation for accelerometer applications.
109-110
- Ewald T. A. Maas, Michael R. Marner, Ross T. Smith, Bruce H. Thomas:
Quimo: A deformable material to support freeform modeling in spatial augmented reality environments.
111-112
- Martin Naef, Ettore Ferranti:
Multi-touch 3D navigation for a building energy management system.
113-114
- Takayuki Ohnishi, Robert Lindeman, Kiyoshi Kiyokawa:
Multiple multi-touch touchpads for 3D selection.
115-116
- Rok Orel, Bojan Blazica:
3fMT - A technique for camera manipulation in 3D space with a multitouch display.
117-118
- Ross T. Smith, Michael R. Marner, Bruce H. Thomas:
Adaptive color marker for SAR environments.
119-120
- Jia Wang, Robert W. Lindeman:
Silver Surfer: A system to compare isometric and elastic board interfaces for locomotion in VR.
121-122
- Zifan Wang, Richard So, Chehin Chan, Arnold Wilkins:
Cortical neural response to visual navigation through a Virtual environment.
123-124
Contest
- Felipe Bacim, Cheryl Stinson, Bireswar Laha, Doug A. Bowman:
Building blocks: A novel metaphor for solving 3D puzzles.
127-128
- Toni Da Luz:
3D interaction for puzzle solving with the cubtile, 3D multitouch device.
129-130
- Henrique Debarba, Juliano Franz, Vitor Reus, Anderson Maciel, Luciana Porcher Nedel:
The cube of doom: A bimanual perceptual user experience.
131-132
- Masashi Kitagawa, Tsuyoshi Yamamoto:
3D puzzle guidance in augmented reality environment using a 3D desk surface projection.
133-134
- Billy Lam, Yichen Tang, Ian Stavness, Sidney Fels:
A 3D cubic puzzle in pCubee.
135-136
- Steven Maesen, Patrik Goorts, Lode Vanacken, Sofie Notelaers, Tom De Weyer:
Look mother, virtual puzzling without buttons!
137-138
- Dmitri Shuralyov, Wolfgang Stuerzlinger:
A 3D desktop puzzle assembly system.
139-140
- Tuukka M. Takala, Roberto Pugliese, Paivi Rauhamaa, Tapio Takala:
Reality-based User Interface System (RUIS).
141-142
Last update Thu May 17 01:38:35 2012
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